adjust volume for stereo_downmix
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parent
e12936ec0f
commit
34b111c343
1 changed files with 26 additions and 3 deletions
29
render.py
29
render.py
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@ -69,7 +69,9 @@ def write_if_new(path, data, mode=''):
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def format_duration(duration, fps):
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return float('%0.5f' % (round(duration * fps) / fps))
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def compose(clips, target=150, base=1024, voice_over=None):
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def compose(clips, target=150, base=1024, voice_over=None, options=None):
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if options is None:
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options = {}
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fps = 24
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length = 0
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scene = {
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@ -149,6 +151,18 @@ def compose(clips, target=150, base=1024, voice_over=None):
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a, b = '-9.5', '-1.50'
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elif 'Melody' in voc['src']:
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a, b = '-5.25', '-0.25'
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if options.get('stereo_downmix'):
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a, b = '-9', '-1'
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if 'Whispered' in voc['src']:
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a, b = '-6', '2'
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elif 'Read' in voc['src']:
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a, b = '-5.75', '2.25'
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elif 'Free' in voc['src']:
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a, b = '-6.8', '3.2'
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elif 'Ashley' in voc['src']:
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a, b = '-7.5', '0.50'
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elif 'Melody' in voc['src']:
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a, b = '-3.25', '1.75'
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voc['filter'] = {'volume': a}
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scene['audio-center']['A1'].append(voc)
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vo_low = vo.copy()
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@ -285,10 +299,13 @@ def compose(clips, target=150, base=1024, voice_over=None):
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blur = seq() * 3
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if blur:
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scene['back']['V1'][-1]['filter']['blur'] = blur
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volume_back = '-8.2'
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if options.get('stereo_downmix'):
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volume_back = '-6.2'
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scene['audio-back']['A1'].append({
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'duration': clip['duration'],
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'src': clip['original'],
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'filter': {'volume': '-8.2'},
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'filter': {'volume': volume_back},
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})
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# TBD: Foley
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cf_volume = '-2.5'
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@ -498,7 +515,13 @@ def render_all(options):
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fragment_clips = fragment['clips']
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unused_fragment_clips = [c for c in fragment_clips if c not in clips_used]
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print('fragment clips', len(fragment_clips), 'unused', len(unused_fragment_clips))
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scene, used = compose(unused_fragment_clips, target=target, base=fragment_base, voice_over=fragment['voice_over'])
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scene, used = compose(
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unused_fragment_clips,
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target=target,
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base=fragment_base,
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voice_over=fragment['voice_over'],
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options=options
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)
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clips_used += used
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scene_duration = get_scene_duration(scene)
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print("%s %6.3f -> %6.3f (%6.3f)" % (name, target, scene_duration, fragment_target))
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