Will Thompson
7d99950942
(On Chrome, at least,) window.onload() is called once by hand, and once by the browser. This ends up calling setInterval() twice. When stopAnimation() is called later, only the second interval is cleared; so the first one keeps firing forever. Mostly harmless but unnecessary. Only the first hunk of this patch is really needed, but making startAnimation() / stopAnimation() idempotent can't hurt. |
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