646 lines
No EOL
24 KiB
JavaScript
646 lines
No EOL
24 KiB
JavaScript
/*
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The idea (a slight variation of a proposal by <a href="http://extendny.com/"
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target="_blank">Harold Cooper</a> is to extend the Manhattan Grid in all
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directions, so that every point on Earth can be addressed as "Xth Ave & Yth St".
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The origin of this coordinate system is the intersection of Zero Ave (a.k.a.
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Avenue A) and Zero St (a.k.a. Houston St). Avenues east of Zero Ave, just as
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Streets south of Zero St, have negative numbers. Broadway, which will split not
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only Manhattan but the entire globe into an eastern and a western hemisphere,
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retains its orientation, but is adjusted slightly so that it originates at the
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intersection of Zero & Zero. From there, Broadway, Zero Ave and Zero St continue
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as perfectly straight equatorial lines. All three will intersect once more,
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exactly halfway, in the Indian Ocean, (southwest of Australia), at the point
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furthest from Manhattan.
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As subsequent avenues remain exactly parallel to Zero Ave, and subsequent
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streets exactly parallel to Zero St, they form smaller and smaller circles
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around the globe. The northernmost and southernmost streets are small circles
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in Central Asia (east of the Caspian Sea) and the southern Pacific (near Easter
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Island), the westernmost and easternmost avenues small circles in the North
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Pacific (west of Hawaii) and the South Atlantic (near St. Helena). These four
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extreme points are the North Pole, South Pole, West Pole and East Pole of the
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coordinate system.
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*/
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'use strict';
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/*
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Include the Image module.
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*/
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Ox.load('Image', function() {
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/*
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Ox.EARTH_CIRCUMFERENCE (40075016.68557849) is a built-in constant.
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*/
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var C = Ox.EARTH_CIRCUMFERENCE,
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/*
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We need a few points to determine the orientation and spacing of
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avenues and streets.
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*/
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points = {
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/*
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Columbus Circle, the lower western corner of Central Park
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*/
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'8 & 59': {lat: 40.76807,lng: -73.98190},
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/*
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The upper western corner of Central Park, 51 streets up from
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Columbus Circle
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*/
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'8 & 110': {lat: 40.80058, lng: -73.95818},
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/*
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The lower eastern corner of Central Park, 3 avenues east of
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Columbus Circle
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*/
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'5 & 59': {lat: 40.76429, lng: -73.97301},
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},
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/*
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Ox.getBearing returns the bearing, in degrees, from one lat/lng pair to
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another. To make sure that avenues and streets cross at an exact right
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angle, we first calculate the bearing of a line that cuts the upper
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western quadrant of Columbus Circle in half, then add 45 degrees for
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the direction of the avenues and subtract 45 degrees for the direction
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of the streets.
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*/
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bearing = (
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Ox.getBearing(points['8 & 59'], points['8 & 110'])
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+ Ox.getBearing(points['5 & 59'], points['8 & 59'])
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) / 2 + 180,
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bearings = {
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// fixme: Ox.mod ?
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avenues: (bearing + 45) % 360,
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streets: (bearing - 45) % 360
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},
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/*
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Ox.getDistance returns the distance, in meters, from one lat/lng pair
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to another. We use this to determine the spacing between avenues and
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between streets. The result is 287 meters between Avenues and 81 meters
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between streets, which is not too far from the actual
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<a href="http://en.wikipedia.org/wiki/Commissioners'_Plan_of_1811">Plan</a>
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of the grid.
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*/
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distances = {
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avenues: Ox.getDistance(points['8 & 59'], points['5 & 59']) / 3,
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streets: Ox.getDistance(points['8 & 59'], points['8 & 110']) / 51
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},
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/*
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The number of avenues and streets, in each direction, is a quarter of
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the Earth's circumference divided by the respective spacing. The result
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is 34,966 avenues and 123,582 streets.
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*/
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numbers = Ox.map(distances, function(distance) {
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return C / 4 / distance;
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}),
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colors = {
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broadway: 'rgba(0, 0, 255, 0.5)',
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avenues: 'rgba(0, 255, 0, 0.5)',
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streets: 'rgba(255, 0, 0, 0.5)'
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},
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precision = 8,
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step = 10000,
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$body = Ox.$('body'),
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$post = Ox.$('<div>').addClass('post').hide().appendTo($body),
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$sign = Ox.$('<div>').addClass('sign').hide().appendTo($body),
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$images = [],
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lines, mapSize, poles;
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/*
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Ox.getPoint takes a lat/lng pair, a distance and a bearing, and returns the
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resulting point. We use this to construct the origin of the coordinate
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system, by moving Columbus Circle by minus 59 streets in the direction of
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the avenues and then by minus 8 avenues in the direction of the streets.
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The resulting point is on Stanton St between Norfolk St and Suffolk St,
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which is pretty close to where we expected it to be.
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*/
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points['0 & 0'] = Ox.getPoint(
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Ox.getPoint(
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points['8 & 59'],
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-59 * distances.streets,
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bearings.avenues
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),
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-8 * distances.avenues,
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bearings.streets
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);
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/*
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The second intersection of Zero Ave, Zero St and Broadway is half of the
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Earth's circumference away from the first one, in any direction.
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*/
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points['-0 & -0'] = Ox.getPoint(
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points['0 & 0'],
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Ox.EARTH_CIRCUMFERENCE / 2,
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0
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);
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/*
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Now that we have constructed the origin, we can calculate the bearing of
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Broadway, which runs from Zero & Zero through Columbus Circle.
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*/
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bearings.broadway = Ox.getBearing(points['0 & 0'], points['8 & 59']),
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/*
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Also, we can construct the poles, each of which is a quarter of Earth's
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circumference away from Zero & Zero.
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*/
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poles = {
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north: Ox.getPoint(points['0 & 0'], C / 4, bearings.avenues),
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south: Ox.getPoint(points['0 & 0'], -C / 4, bearings.avenues),
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west: Ox.getPoint(points['0 & 0'], C / 4, bearings.streets),
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east: Ox.getPoint(points['0 & 0'], -C / 4, bearings.streets),
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/*
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Broadway has two poles as well, and constructing them will make drawing
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easier. Ox.mod is the modulo function. Unlike `-90 % 360`,
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which in JavaScript is -90, Ox.mod(-90, 360) returns 270.
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*/
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westBroadway: Ox.getPoint(
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points['0 & 0'],
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C / 4,
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Ox.mod(bearings.broadway - 90, 360)
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),
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eastBroadway: Ox.getPoint(
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points['0 & 0'],
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C / 4,
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Ox.mod(bearings.broadway + 90, 360)
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)
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};
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/*
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Now we calculate circles for Broadway, Avenues and Streets. Ox.getCircle
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returns an array of lat/lng pairs that form a circle around a given point,
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with a given radius and a given precision, so that the circle will have
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`Math.pow(2, precision)` segments.
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*/
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lines = {
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/*
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Since there is only one Broadway, this is an array with just one circle
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that runs around one of the Broadway Poles, at a distance of a quarter
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of the Earth's circumference.
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*/
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broadway: [Ox.getCircle(poles.westBroadway, C / 4, precision)],
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/*
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For each 10,000th avenue, we compute a circle around the East Pole.
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From there, avenues range from -34,966th to 34,966th, so we start at a
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distance of 966 avenues from the pole, stop once the distance is half
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of the Earth's circumference (the West Pole), and in each step increase
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the distance by 10,000 avenues.
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*/
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avenues: Ox.range(
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distances.avenues * (numbers.avenues % step),
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C / 2,
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distances.avenues * step
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).map(function(distance) {
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return Ox.getCircle(poles.east, distance, precision);
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}),
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/*
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Then we do the same for streets, starting at the South Pole.
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*/
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streets: Ox.range(
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distances.streets * (numbers.streets % step),
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C / 2,
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distances.streets * step
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).map(function(distance) {
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return Ox.getCircle(poles.south, distance, precision);
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})
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};
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/*
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Print our data to the console.
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*/
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Ox.print(JSON.stringify({
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bearings: bearings,
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distances: distances,
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numbers: numbers,
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points: points,
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poles: poles
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}, null, ' '));
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/*
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Before we start drawing, we define a few helper functions.
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`getXYByLatLng` returns screen coordinates for a given point.
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We use Ox.getXYByLatLng, which takes a lat/lng pair and returns its x/y
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position on a 1×1 Mercator position, with `{x: 0, y: 0}` at the
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bottom left and `{x: 1, y: 1}` at the top right.
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*/
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function getXYByLatLng(point) {
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return Ox.map(Ox.getXYByLatLng(point), function(v) {
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return v * mapSize;
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});
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}
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/*
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`getLatLngByXY` is the inverse of the above, just like
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Ox.getLatLngByXY.
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*/
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function getLatLngByXY(xy) {
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return Ox.getLatLngByXY(Ox.map(xy, function(v) {
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return v / mapSize;
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}));
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}
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/*
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`getASByLatLng` takes lat/lng and returns avenue/street. To
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compute the avenue, we subtract the point's distance from the West Pole, in
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avenues, from the total number of avenues. To compute the street, we
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subtract the point's distance from the North Pole, in avenues, from the
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total number of streets. We also return the bearing of the avenues at this
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point (which form a right angle with the line from the point to the West
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Pole), the bearing of the streets (at a right angle with the line to the
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North Pole) and the hemisphere (east or west of Broadway).
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*/
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function getASByLatLng(point) {
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var n = Ox.getDistance(point, poles.north),
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w = Ox.getDistance(point, poles.west);
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return {
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avenue: numbers.avenues - w / distances.avenues,
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street: numbers.streets - n / distances.streets,
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bearings: {
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avenues: Ox.mod(Ox.getBearing(point, poles.west) + (
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w < C / 4 ? -90 : 90
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), 360),
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streets: Ox.mod(Ox.getBearing(point, poles.north) + (
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n < C / 4 ? -90 : 90
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), 360)
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},
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hemisphere: Ox.getDistance(point, poles.eastBroadway) < C / 4
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? 'E' : 'W'
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};
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}
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/*
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`getASByXY` returns avenue and street at the given screen
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coordinates.
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*/
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function getASByXY(xy) {
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return getASByLatLng(getLatLngByXY(xy));
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}
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/*
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`drawPath` draws a path of lat/lng pairs on an image. For each
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path segment, we have to check if it crosses the eastern or western edge of
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the map that splits the Pacific Ocean. Note that our test (a segment
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crosses the edge if it spans more than 180 degrees longitude) is obviously
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incorrect, but works in our case, since all segments are sufficiently
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short.
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*/
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function drawPath(image, path, options) {
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var n, parts = [[]];
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/*
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Close the path by appending the first point.
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*/
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path.push(path[0]);
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n = path.length;
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Ox.loop(n, function(i) {
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var lat, lng, split;
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/*
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Append each point to the last part.
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*/
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Ox.last(parts).push(path[i]);
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if (Math.abs(path[i].lng - path[(i + 1) % n].lng) > 180) {
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/*
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If the next line crosses the edge, get the lat/lng of the
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points where the line leaves and enters the map.
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*/
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lat = Ox.getCenter(path[i], path[i + 1]).lat;
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lng = path[i].lng < 0 ? [-180, 180] : [180, -180];
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/*
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Append the first point to the last part and create a new part
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with the second point.
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*/
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Ox.last(parts).push({lat: lat, lng: lng[0]});
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parts.push([{lat: lat, lng: lng[1]}]);
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}
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});
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/*
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We draw each part, translating lat/lng to [x, y].
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*/
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parts.forEach(function(part) {
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image.drawPath(part.map(function(point) {
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var xy = getXYByLatLng(point);
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return [xy.x, xy.y];
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}), options);
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});
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}
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/*
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Now it's time to load our map image.
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*/
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Ox.Image('jpg/earth1024.jpg', function(image) {
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mapSize = image.getSize().width;
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/*
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First, we draw a circle, centered at the intersection of Zero Ave and
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Zero St, with a radius of the quarter of the Earth's circumference. This
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is the line that runs through all four poles of our coordinate system.
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*/
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drawPath(image, Ox.getCircle(points['0 & 0'], C / 4, 8), {
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color: 'rgba(255, 255, 255, 0.25)'
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});
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/*
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Then, we draw the streets, avenues and Broadway. Zero St, Zero Ave and
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Broadway will be twice as bold as the others.
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*/
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['streets', 'avenues', 'broadway'].forEach(function(type) {
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lines[type].forEach(function(line, i) {
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drawPath(image, line, {
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color: colors[type],
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width: i == lines[type].length / 2 - 0.5 ? 2 : 1
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});
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});
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});
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/*
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Now we load the map image as the background of our document, and attach
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a few event handlers.
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*/
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$body.css({
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minWidth: mapSize + 'px',
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height: mapSize + 'px',
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backgroundImage: 'url(' + image.src() + ')'
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})
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.on({
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click: onClick,
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mouseover: onMouseover,
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mousemove: onMousemove,
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mouseout: onMouseout
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});
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/*
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As an extra feature, we want to provide more detailed renderings at a
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higher zoom level, for three points of interest. (Our point in Paris is
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the closest Manhattan Grid intersection to the Étoile, a real-world
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intersection of twelve large avenues.)
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*/
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points['Paris'] = {lat: 48.87377, lng: 2.29505};
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[
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{point: points['0 & 0'], title: 'Manhattan', z: 12},
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{point: getIntersection(points['Paris']), title: 'Paris', z: 13},
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{point: poles.north, title: 'Uzbekistan', z: 14}
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].forEach(function(marker, i) {
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/*
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We're trying to make this function as generic as possible: for any
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given point and zoom level, it would allow us the retrieve the
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corresponding Google Maps tile. Even though we are just using three
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local images here, their naming scheme matches the logic of Google
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Maps. Manhattan, for example, is "jpg/v=108&x=1206&y=1539&z=12.jpg".
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*/
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var as = getASByLatLng(marker.point),
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g = {s: 256, v: 108, z: marker.z},
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xy = getXYByLatLng(marker.point);
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Ox.extend(g, Ox.map(Ox.getXYByLatLng(marker.point), function(v) {
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return Math.floor(v * Math.pow(2, g.z));
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}));
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/*
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For each point, we add a marker, with a click handler that will
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display the corresponding image.
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*/
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Ox.$('<div>')
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.addClass('marker')
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.css({
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left: xy.x - 4 + 'px',
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top: xy.y - 4 + 'px'
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})
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.on({
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click: function() {
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$images.forEach(function($image) {
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$image.hide();
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});
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$images[i].show();
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}
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})
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.appendTo($body);
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/*
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Now we load the image.
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*/
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Ox.Image(Ox.formatString(
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'jpg/v={v}&x={x}&y={y}&z={z}.jpg', g
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), function(image) {
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/*
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First, we draw the streets.
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*/
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if (marker.title == 'Uzbekistan') {
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/*
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Uzbekistan, the North Pole of our projection, is a special
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case, as the streets run in circles around it. (The exact
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number of streets is a float — 123582.49214895045
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— so the radius of the northernmost street —
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123,582th St — is 0.492 times the distance between
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streets.)
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*/
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Ox.loop(
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distances.streets * (numbers.streets % 1),
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2000,
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distances.streets,
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function(distance) {
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var circle = mapLine(Ox.getCircle(
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poles.north, distance, precision
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), g);
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image.drawPath(circle, {
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close: true,
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color: colors.streets
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});
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}
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);
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} else {
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/*
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Otherwise, we draw all streets from 200 streets "south" to
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200 steets "north" of the point, using `getLine`, a helper
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function defined below.
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*/
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Ox.loop(-200, 200, function(street) {
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var line = getLine(
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g, marker.point, as, 'streets', street
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);
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image.drawPath(line, {
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color: colors.streets,
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width: marker.title == 'Paris' || street ? 1 : 2
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});
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});
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}
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/*
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Next, we draw all avenues from 20 avenues "east" to 20 avenues
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"west" of the point.
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*/
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Ox.loop(-20, 20, function(avenue) {
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var line = getLine(g, marker.point, as, 'avenues', avenue);
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image.drawPath(line, {
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color: colors.avenues,
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width: marker.title == 'Paris' || avenue ? 1 : 2
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});
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});
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/*
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Then, on the Manhattan tile, we add Broadway.
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*/
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if (marker.title == 'Manhattan') {
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var line = mapLine(Ox.getLine(
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Ox.getPoint(marker.point, -10000, bearings.broadway),
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Ox.getPoint(marker.point, 10000, bearings.broadway),
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1
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), g);
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image.drawPath(line, {
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color: colors.broadway,
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width: 2
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});
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}
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/*
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Finally, we add the place name (white text with a black shadow).
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*/
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['black', 'white'].forEach(function(color, i) {
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image.drawText(marker.title, [240 - i, 240 - i], {
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color: color,
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font: 'bold 16px Lucida Grande, sans-serif',
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textAlign: 'right'
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});
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});
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/*
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Now we can put the image into the DOM.
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*/
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$images[i] = Ox.$('<img>')
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.attr({src: image.src()})
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.hide()
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.appendTo($body);
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||
});
|
||
});
|
||
|
||
});
|
||
|
||
/*
|
||
`getIntersection` is a helper function that returns the coordinates of the
|
||
closest intersection from a given point.
|
||
*/
|
||
function getIntersection(point) {
|
||
var as = getASByLatLng(point), d = {};
|
||
['avenue', 'street'].forEach(function(type) {
|
||
var mod = Ox.mod(as[type], 1);
|
||
d[type] = ((mod < 0.5 ? 0 : 1) - mod) * distances[type + 's'];
|
||
});
|
||
return Ox.getPoint(
|
||
Ox.getPoint(
|
||
point,
|
||
d.street,
|
||
as.bearings.avenues
|
||
),
|
||
d.avenue,
|
||
as.bearings.streets
|
||
);
|
||
}
|
||
|
||
/*
|
||
`getLine` is a helper function that returns the i-th avenue or street from a
|
||
given point, as an array of x/y coordinates on the zoomed-in map tile.
|
||
*/
|
||
function getLine(g, point, as, type, i) {
|
||
point = Ox.getPoint(
|
||
point,
|
||
i * distances[type],
|
||
as.bearings[type == 'avenues' ? 'streets' : 'avenues']
|
||
);
|
||
return mapLine(Ox.getLine(
|
||
Ox.getPoint(point, -10000, as.bearings[type]),
|
||
Ox.getPoint(point, 10000, as.bearings[type]),
|
||
1
|
||
), g);
|
||
}
|
||
|
||
/*
|
||
`mapLine` is a helper function that, given a line of points (an array of
|
||
lat/lng pairs) and an object `g` with the properties `lat`, `lng`, `s`
|
||
(tile size) and `z` (zoom level), maps the line to an array of x/y
|
||
coordinates on the zoomed-in map tile.
|
||
*/
|
||
function mapLine(line, g) {
|
||
return line.map(function(point) {
|
||
var xy = Ox.map(Ox.getXYByLatLng(point), function(value, key) {
|
||
return (value * Math.pow(2, g.z) - g[key]) * g.s;
|
||
});
|
||
return [xy.x, xy.y];
|
||
});
|
||
}
|
||
|
||
/*
|
||
Now all that's left is adding our event handlers. Clicking on any point of
|
||
the map that is not a marker will hide the currently visible overlay image
|
||
(if any).
|
||
*/
|
||
function onClick(e) {
|
||
if (e.target.className != 'marker') {
|
||
$images.forEach(function($image) {
|
||
$image.hide();
|
||
});
|
||
}
|
||
}
|
||
|
||
/*
|
||
When the mouse enters the map, show a street sign (which consists of a post
|
||
an the actual sign).
|
||
*/
|
||
function onMouseover() {
|
||
$post.show();
|
||
$sign.show();
|
||
}
|
||
|
||
/*
|
||
When the mouse moves on the map, update the street sign.
|
||
*/
|
||
function onMousemove(e) {
|
||
/*
|
||
In case the mouse is on the overlay image, hide the sign and return.
|
||
*/
|
||
if (e.target.tagName == 'IMG') {
|
||
onMouseout();
|
||
return;
|
||
}
|
||
var left = window.scrollX,
|
||
right = left + window.innerWidth,
|
||
top = window.scrollY,
|
||
/*
|
||
`xy` is the actual map pixel the mouse is pointing at...
|
||
*/
|
||
xy = {x: left + e.clientX, y: top + e.clientY},
|
||
/*
|
||
... `latlng` is the latitude and longitude of that point ...
|
||
*/
|
||
latlng = getLatLngByXY(xy),
|
||
/*
|
||
... and `as` is the equivalent in avenues and streets.
|
||
*/
|
||
as = getASByXY(xy),
|
||
width, height, invertX, invertY;
|
||
/*
|
||
On the street sign, we display both the avenue/street and the lat/lng
|
||
coordinates.
|
||
*/
|
||
$sign.html(
|
||
Ox.formatNumber(as.avenue) + 'th Av & '
|
||
+ as.hemisphere + ' '
|
||
+ Ox.formatNumber(as.street) + 'th St'
|
||
+ '<div class="latlng">'
|
||
+ Ox.formatDegrees(latlng.lat, 'lat') + ' / '
|
||
+ Ox.formatDegrees(((latlng.lng + 180) % 360) - 180, 'lng')
|
||
+ '</div>'
|
||
);
|
||
/*
|
||
As the street sign extends to the top and right of the mouse position,
|
||
we have to invert its direction in case the mouse is close to the top or
|
||
right edge of the window.
|
||
*/
|
||
width = $sign.width();
|
||
height = $sign.height();
|
||
invertX = xy.x + width > right;
|
||
invertY = xy.y - height - 32 < top;
|
||
$sign.css({
|
||
left: xy.x + (invertX ? 1 - width : -1) + 'px',
|
||
top: xy.y + (invertY ? 32 : -32 - height) + 'px'
|
||
});
|
||
$post.css({
|
||
left: xy.x - 1 + 'px',
|
||
top: xy.y + (invertY ? 0 : -32 - height) + 'px',
|
||
height: height + 32 + 'px'
|
||
});
|
||
}
|
||
|
||
/*
|
||
When the mouse leaves the map, hide the street sign.
|
||
*/
|
||
function onMouseout() {
|
||
$post.hide();
|
||
$sign.hide();
|
||
}
|
||
|
||
/*
|
||
And that's it!
|
||
*/
|
||
}); |