98 lines
2.7 KiB
JavaScript
98 lines
2.7 KiB
JavaScript
'use strict';
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/*@
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Ox.Tooltip <f:Ox.Element> Tooltip Object
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() -> <o> Tooltip Object
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(options) -> <o> Tooltip Object
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(options, self) -> <o> Tooltip Object
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options <o> Options object
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self <o> shared private variable
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@*/
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Ox.Tooltip = function(options, self) {
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self = self || {};
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var that = Ox.Element({}, self)
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.defaults({
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animate: true, // fixme: shouldn't booleans be false by default?
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title: ''
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})
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.options(options || {})
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.update({
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title: function() {
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that.html(self.options.title);
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self.options.title === '' && that.detach();
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}
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})
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.addClass('OxTooltip')
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.html(self.options.title);
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self.options.animate && that.css({
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opacity: 0
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});
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/*@
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hide <f> hide tooltip
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() -> <o> hide tooltip
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@*/
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that.hide = function() {
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var last = Ox.last(arguments);
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if (self.options.title) {
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if (self.options.animate) {
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that.animate({
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opacity: 0
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}, 250, function() {
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that.detach();
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Ox.isFunction(last) && last();
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});
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} else {
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that.detach();
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}
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}
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return that;
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};
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// can pass event instead of x/y
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// fixme: use this in widgets
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/*@
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show <f> show tooltip
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(x, y) -> <o> show tooltip at x,y
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(event) -> <o> show tooltip at event.clientX/clientY
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@*/
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that.show = function(x, y) {
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var last = Ox.last(arguments),
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left, top, width, height;
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if (self.options.title) {
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if (Ox.isObject(arguments[0])) {
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self.x = arguments[0].clientX;
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self.y = arguments[0].clientY;
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} else {
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self.x = x;
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self.y = y
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}
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$('.OxTooltip').detach(); // fixme: don't use DOM
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that.appendTo(Ox.UI.$body);
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width = that.width();
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height = that.height();
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left = Ox.limit(
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self.x - Math.round(width / 2), 0, window.innerWidth - width - 8
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);
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top = self.y > window.innerHeight - height - 16
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? self.y - 16 - height
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: self.y + 16;
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that.css({
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left: left + 'px',
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top: top + 'px'
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});
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self.options.animate && that.animate({
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opacity: 1
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}, 250, function() {
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Ox.isFunction(last) && last();
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});
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}
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return that;
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};
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return that;
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};
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