'use strict'; Ox.load.Image = function(options, callback) { //@ Image /*@ Ox.Image <f> Generic image object To render the image as an image element, use its `src()` method, to render it as a canvas, use its `canvas` property. (src, callback) -> <u> undefined (width, height[, background], callback) -> <u> undefined src <s> Image source (local, remote or data URL) width <n> Width in px height <n> Height in px background <[n]> Background color (RGB or RGBA) callback <f> Callback function image <o> Image object > Ox.Image(1, 1, [255, 0, 0], function(i) { Ox.test(i.pixel([0, 0]), [255, 0, 0, 255]); }) undefined > Ox.Image(Ox.UI.PATH + 'themes/oxlight/png/icon16.png', function(i) { i.encode('foo', function(i) { i.decode(function(s) { Ox.test(s, 'foo'); })})}) undefined @*/ Ox.Image = function() { var self = {}, that = {}; function error(mode) { throw new RangeError('PNG codec can\'t ' + mode + ' ' + ( mode == 'encode' ? 'data' : 'image' )); } function getCapacity(bpb) { var capacity = 0; that.forEach(function(rgba) { capacity += rgba[3] == 255 ? bpb * 3/8 : 0; }); return capacity; } function getIndex(xy) { return ( Ox.mod(xy[0], self.width) + Ox.mod(xy[1] * self.width, self.width * self.height) ) * 4; } function getXY(index) { index /= 4; return [index % self.width, Math.floor(index / self.width)]; } function init() { if (self.image) { self.width = self.image.width; self.height = self.image.height; } that.canvas = Ox.$('<canvas>').attr({ width: self.width, height: self.height }); that.context = that.canvas[0].getContext('2d'); if (self.image) { that.context.drawImage(self.image, 0, 0); } else if (!Ox.isEqual(self.background, [0, 0, 0, 0])) { that.context.fillStyle = ( self.background.length == 3 ? 'rgb' : 'rgba' ) + '(' + self.background.join(', ') + ')'; that.context.fillRect(0, 0, self.width, self.height); } self.imageData = that.context.getImageData( 0, 0, self.width, self.height ); self.data = self.imageData.data; self.callback(that); } function parseDrawOptions(options) { options = options || {}; that.context.strokeStyle = options.width === 0 ? 'rgba(0, 0, 0, 0)' : options.color || 'rgb(0, 0, 0)'; that.context.fillStyle = options.fill || 'rgba(0, 0, 0, 0)'; that.context.lineWidth = options.width !== void 0 ? options.width : 1; } function setSL(sl, d) { var c = sl == 's' ? 1 : 2; return that.map(function(rgba) { var hsl = Ox.hsl([rgba[0], rgba[1], rgba[2]]); hsl[c] = d < 0 ? hsl[c] * (d + 1) : hsl[c] + (1 - hsl[c]) * d; return Ox.rgb(hsl).concat(rgba[3]); }); } /*@ blur <f> Apply blur filter (val) -> <o> The image object val <n> Amount of blur (1 to 5, more is slow) @*/ that.blur = function(val) { var filter = [], size = val * 2 + 1, sum = 0 Ox.loop(size, function(x) { Ox.loop(size, function(y) { var isInCircle = +(Math.sqrt( Math.pow(x - val, 2) + Math.pow(y - val, 2) ) <= val); sum += isInCircle; filter.push(isInCircle) }); }); filter = filter.map(function(val) { return val / sum; }); return that.filter(filter); }; //@ canvas <o> Canvas element /*@ channel <f> Reduce the image to one channel (channel) -> <o> The image object channel <str> 'r', 'g', 'b', 'a', 'h', 's' or 'l' @*/ that.channel = function(str) { str = str[0].toLowerCase(); return that.map(function(rgba) { var i = ['r', 'g', 'b', 'a'].indexOf(str), rgb, val; if (i > -1) { return Ox.map(rgba, function(v, c) { return str == 'a' ? (c < 3 ? rgba[3] : 255) : (c == i || c == 3 ? v : 0); }); } else { i = ['h', 's', 'l'].indexOf(str); val = Ox.hsl([rgba[0], rgba[1], rgba[2]])[i]; rgb = i == 0 ? Ox.rgb([val, 1, 0.5]) : Ox.range(3).map(function() { return Math.floor(val * 255); }); return rgb.concat(rgba[3]); } }); }; //@ context <o> 2D drawing context /*@ contour <f> Apply contour filter () -> <o> The image object @*/ that.contour = function(val) { return that.filter([ +1, +1, +1, +1, -7, +1, +1, +1, +1 ]); }; /*@ depth <f> Reduce the bit depth (depth) -> <o> The image object depth <n> Bits per channel (1 to 7) @*/ that.depth = function(val) { var pow = Math.pow(2, 8 - val); return that.map(function(rgba) { return rgba.map(function(v, i) { return i < 3 ? Math.floor(v / pow) * pow/* * 255 / val*/ : v; }); }); }; /*@ drawCircle <f> Draws a circle (point, radius, options) -> <o> The image object point <[n]> Center (`[x, y]`) radius <n> Radius in px options <o> Options color <s|'rgb(0, 0, 0)'> CSS color fill <s|'rgba(0, 0, 0, 0)'> CSS color width <n|1> Line width in px @*/ that.drawCircle = function(point, radius, options) { parseDrawOptions(options); that.context.beginPath(); that.context.arc(point[0], point[1], radius, 0, 2 * Math.PI); that.context.fill(); that.context.stroke(); return that; }; /*@ drawLine <f> Draws a line (points, options) -> <o> The image object points <[a]> End points (`[[x1, y1], [x2, y2]]`) options <o> Options color <s|'rgb(0, 0, 0)'> CSS color width <n|1> Line width in px @*/ that.drawLine = function(points, options, isPath) { parseDrawOptions(options); !isPath && that.context.beginPath(); !isPath && that.context.moveTo(points[0][0], points[0][1]); that.context.lineTo(points[1][0], points[1][1]); !isPath && that.context.stroke(); return that; }; /*@ drawPath <f> Draws a path (points, options) -> <o> The image object points <[a]> Points (`[[x1, y2], [x2, y2], ...]`) options <o> Options color <s|'rgb(0, 0, 0)'> CSS color fill <s|'rgba(0, 0, 0, 0)'> CSS color width <n|1> Line width in px @*/ that.drawPath = function(points, options) { var n = points.length; parseDrawOptions(options); that.context.beginPath(); that.context.moveTo(points[0][0], points[0][1]); Ox.loop(options.close ? n : n - 1, function(i) { that.drawLine([points[i], points[(i + 1) % n]], options, true); }); that.context.fill(); that.context.stroke(); return that; }; /*@ drawRectangle <f> Draws a rectangle (point, size, options) -> <o> The image object point <[n]> Top left corner (`[x, y]`) size <[n]> Width and height in px (`[w, h]`) options <o> Options color <s|'rgb(0, 0, 0)'> CSS color fill <s|'rgba(0, 0, 0, 0)'> CSS color width <n|1> Line width in px @*/ that.drawRectangle = function(point, size, options) { parseDrawOptions(options); that.context.fillRect(point[0], point[1], size[0], size[1]); that.context.strokeRect(point[0], point[1], size[0], size[1]); return that; }; /*@ drawText <f> Draws text (text, point, options) -> <o> The image object text <s> Text point <[n]> Top left corner (`[x, y]`) options <o> Options color <s|'rgb(0, 0, 0)'> CSS color font <s|'10px sans-serif'> CSS font outline <s|'0px rgba(0, 0, 0, 0)'> CSS border textAlign <n|'start'> CSS text-align @*/ that.drawText = function(text, point, options) { options = options || {}; var match = ( options.outline || '0px rgba(0, 0, 0, 0)' ).match(/^([\d\.]+)px (.+)$/), outlineWidth = match[1], outlineColor = match[2]; that.context.fillStyle = options.color || 'rgb(0, 0, 0)'; that.context.font = options.font || '10px sans-serif'; that.context.strokeStyle = outlineColor; that.context.lineWidth = outlineWidth; that.context.textAlign = options.textAlign || 'start'; that.context.fillText(text, point[0], point[1]) that.context.strokeText(text, point[0], point[1]) return that; }; /*@ edges <f> Apply edges filter () -> <o> The image object @*/ that.edges = function(val) { return that.filter([ -1, -1, -1, -1, +8, -1, -1, -1, -1 ]).saturation(-1); }; /*@ emboss <f> Apply emboss filter () -> <o> The image object @*/ that.emboss = function(val) { return that.filter([ -1, -1, 0, -1, 0, +1, 0, +1, +1 ], 128).saturation(-1); }; /*@ encode <f> Encodes a string into the image For most purposes, deflate and mode should be omitted, since the defaults make the existence of the message harder to detect. A valid use case for deflate and mode would be to first encode a more easily detected decoy string, and only then the secret string: `image.encode(decoy, false, 1, function(image) { image.encode(secret, -1, callback); })`. (str, callback) -> <o> The image object (unmodified) (str, deflate, callback) -> <o> The image object (unmodified) (str, mode, callback) -> <o> The image object (unmodified) (str, deflate, mode, callback) -> <o> The image object (unmodified) (str, mode, deflate, callback) -> <o> The image object (unmodified) str <s> The string to be encoded callback <f> Callback function image <o> The image object (modified) deflate <b|true> If true, encode the string with deflate mode <n|0> Encoding mode If mode is between -7 and 0, the string will be encoded one bit per RGB byte, as the number of bits within that byte set to 1, modulo 2, by flipping, if necessary, the most (mode -7) to least (mode 0) significant bit. If mode is between 1 and 255, the string will be encoded bitwise into all bits per RGB byte that, in mode, are set to 1. @*/ that.encode = function(str) { var callback = arguments[arguments.length - 1], deflate = Ox.isBoolean(arguments[1]) ? arguments[1] : Ox.isBoolean(arguments[2]) ? arguments[2] : true, mode = Ox.isNumber(arguments[1]) ? arguments[1] : Ox.isNumber(arguments[2]) ? arguments[2] : 0, b = 0, bin, // Array of bits per byte to be modified (0 is LSB) bits = mode < 1 ? [-mode] : Ox.filter(Ox.range(8), function(i) { return mode & 1 << i; }), cap = getCapacity(bits.length), len; // Compress the string str = Ox[deflate ? 'encodeDeflate' : 'encodeUTF8'](str); len = str.length; // Prefix the string with its length, as a four-byte value str = Ox.pad(Ox.encodeBase256(len), 'left', 4, '\u0000') + str; str.length > cap && error('encode'); while (str.length < cap) { str += str.substr(4, len); } str = str.slice(0, Math.ceil(cap)); // Create an array of bit values bin = Ox.flatten(Ox.map(str.split(''), function(chr) { return Ox.range(8).map(function(i) { return chr.charCodeAt(0) >> 7 - i & 1; }); })); b = 0; that.forEach(function(rgba, xy, index) { // If alpha is not 255, the RGB values may not be preserved if (rgba[3] == 255) { Ox.loop(3, function(c) { // fixme: use: var data = that.context.imageData.data[i + c] var i = index + c; Ox.forEach(bits, function(bit) { if (( mode < 1 // If the number of bits set to 1, mod 2 ? Ox.sum(Ox.range(8).map(function(bit) { return +!!(self.data[i] & 1 << bit); })) % 2 // or the one bit in question : +!!(self.data[i] & 1 << bit) // is not equal to the data bit ) != bin[b++]) { // then flip the bit self.data[i] ^= 1 << bit; } }); }); } }, function() { that.context.putImageData(self.imageData, 0, 0); callback(that); }); return that; }; /*@ decode <f> Decode encoded string (callback) -> <o> The image object (unmodified) (deflate, callback) -> <o> The image object (unmodified) (mode, callback) -> <o> The image object (unmodified) (deflate, mode, callback) -> <o> The image object (unmodified) (mode, deflate, callback) -> <o> The image object (unmodified) deflate <b|true> If true, decode the string with deflate mode <n|0> See encode method callback <f> Callback function image <o> The image object (modified) @*/ that.decode = function() { var callback = arguments[arguments.length - 1], deflate = Ox.isBoolean(arguments[0]) ? arguments[0] : Ox.isBoolean(arguments[1]) ? arguments[1] : true, mode = Ox.isNumber(arguments[0]) ? arguments[0] : Ox.isNumber(arguments[1]) ? arguments[1] : 0, bin = '', // Array of bits per byte to be modified (0 is LSB) bits = mode < 1 ? [-mode] : Ox.range(8).filter(function(i) { return mode & 1 << i; }), done = 0, len = 4, str = ''; that.forEach(function(rgba, xy, index) { if (rgba[3] == 255) { Ox.loop(3, function(c) { var i = index + c; Ox.forEach(bits, function(bit) { bin += mode < 1 // Read the number of bits set to 1, mod 2 ? Ox.sum(Ox.range(8).map(function(bit) { return +!!(self.data[i] & 1 << bit); })) % 2 // or the one bit in question : +!!(self.data[i] & 1 << bit); if (bin.length == 8) { // Every 8 bits, add one byte to the string str += Ox.char(parseInt(bin, 2)); bin = ''; if (str.length == len) { if (++done == 1) { // After 4 bytes, parse string as length len = Ox.decodeBase256(str); if ( len <= 0 || len > getCapacity(bits.length) - 4 ) { error('decode'); } str = ''; } else { // After length more bytes, break return false; } } } }); // If done == 2, break return done < 2; }); // If done == 2, break return done < 2; } }, function() { try { if (deflate) { Ox.decodeDeflate(str, callback); } else { callback(Ox.decodeUTF8(str)); } } catch (e) { error('decode'); } }); return that; }; /*@ filter <f> Pixel-wise filter function Undocumented, see source code (filter) -> <o> The image object (filter, bias) -> <o> The image object filter <[n]> Filter matrix bias <n> Bias @*/ that.filter = function(filter, bias) { bias = bias || 0; var filterSize = Math.sqrt(filter.length), d = (filterSize - 1) / 2, imageData = that.context.createImageData(self.width, self.height), data = []; self.imageData = that.context.getImageData(0, 0, self.width, self.height); self.data = self.imageData.data; Ox.loop(0, self.data.length, 4, function(i) { var filterIndex = 0, xy = getXY(i); Ox.loop(3, function(c) { data[i + c] = 0; }); Ox.loop(-d, d + 1, function(x) { Ox.loop(-d, d + 1, function(y) { var pixelIndex = getIndex([xy[0] + x, xy[1] + y]); Ox.loop(3, function(c) { data[i + c] += self.data[pixelIndex + c] * filter[filterIndex]; }); filterIndex++; }); }); }); Ox.loop(0, self.data.length, 4, function(i) { Ox.loop(4, function(c) { imageData.data[i + c] = c < 3 ? Ox.limit(Math.round(data[i + c] + bias), 0, 255) : self.data[i + c]; }); }); that.context.putImageData(imageData, 0, 0); self.imageData = imageData; self.data = data; return that; }; /*@ forEach <f> Pixel-wise forEach loop (fn) -> <o> The image object (fn, callback) -> <o> The image object fn <f> Iterator function rgba <[n]> RGBA values xy <[n]> XY coordinates i <n> Pixel index callback <f> Callback function (if present, forEach is async) @*/ that.forEach = function(iterator, callback) { var data = self.data, forEach = callback ? Ox.nonblockingForEach : Ox.forEach; forEach(Ox.range(0, data.length, 4), function(i) { return iterator([ data[i], data[i + 1], data[i + 2], data[i + 3] ], getXY(i), i); }, callback, 250); return that; }; /*@ getSize <f> Returns width and height () -> <o> Image size width <n> Width in px height <n> Height in px @*/ that.getSize = function() { return {width: self.width, height: self.height}; }; /*@ hue <f> Change the hue of the image (val) -> <o> The image object val <n> Hue, in degrees @*/ that.hue = function(val) { return that.map(function(rgba) { var hsl = Ox.hsl([rgba[0], rgba[1], rgba[2]]); hsl[0] = (hsl[0] + val) % 360; return Ox.rgb(hsl).concat(rgba[3]); }); }; /*@ imageData <f> Get or set image data () -> <o> ImageData object data <+> CanvasPixelArray see https://developer.mozilla.org/en/DOM/CanvasPixelArray height <n> Height in px width <n> Width in px (imageData) -> <o> Image object with new image data imageData <o> ImageData object @*/ that.imageData = function() { if (arguments.length == 0) { return self.imageData; } else { self.imageData = self.context.createImageData(arguments[0]); } }; /*@ invert <f> Apply invert filter () -> <o> The image object @*/ that.invert = function() { return that.map(function(rgba) { return [255 - rgba[0], 255 - rgba[1], 255 - rgba[2], rgba[3]]; }); }; /*@ lightness <f> Apply lightness filter (val) -> <o> The image object val <n> Amount, from -1 (darkest) to 1 (lightest) @*/ that.lightness = function(val) { return setSL('l', val); }; /*@ map <f> Pixel-wise map function (fn) -> <o> The image object fn <f> Iterator function rgba <[n]> RGBA values xy <[n]> XY coordinates i <n> Pixel index @*/ that.map = function(fn, callback) { self.imageData = that.context.getImageData( 0, 0, self.width, self.height ); self.data = self.imageData.data; that.forEach(function(rgba, xy, i) { fn(rgba, xy, i).forEach(function(val, c) { self.data[i + c] = val; }); }); that.context.putImageData(self.imageData, 0, 0); return that; }; /*@ mosaic <f> Apply mosaic filter (size) -> <o> The image object size <n> Mosaic size @*/ that.mosaic = function(size) { that.forEach(function(rgba, xy) { if (xy[0] % size == 0 && xy[1] % size == 0) { Ox.loop(size, function(x) { Ox.loop(size, function(y) { var hsl, rgb, xy_ = [xy[0] + x, xy[1] + y]; if ( (x == 0 || y == 0) && !(x == size - 1 || y == size - 1) ) { that.pixel(xy_, rgba.map(function(c, i) { return i < 3 ? Math.min(c + 16, 255) : c; })); } else if ( (x == size - 1 || y == size - 1) && !(x == 0 || y == 0) ) { that.pixel(xy_, rgba.map(function(c, i) { return i < 3 ? Math.max(c - 16, 0) : c; })); } else { that.pixel(xy_, rgba); } }); }); } }); that.context.putImageData(self.imageData, 0, 0); return that; }; /*@ motionBlur <f> Apply motion blur filter () -> <o> The image object @*/ that.motionBlur = function() { return that.filter([ 0.2, 0.0, 0.0, 0.0, 0.0, 0.0, 0.2, 0.0, 0.0, 0.0, 0.0, 0.0, 0.2, 0.0, 0.0, 0.0, 0.0, 0.0, 0.2, 0.0, 0.0, 0.0, 0.0, 0.0, 0.2 ]); }; /*@ photocopy <f> Apply photocopy filter () -> <o> The image object @*/ that.photocopy = function(val) { return that.saturation(-1).depth(1).blur(1); }; /*@ pixel <f> Get or set pixel values (xy) -> <[n]> RGBA values (x, y) -> <[n]> RGBA values (xy, val) -> <o> The image object (x, y, val) -> <o> The image object x <n> X coordinate y <n> Y coordinate xy <[n]> XY coordinates ([x, y]) val <[n]> RGBA values @*/ that.pixel = function() { var xy = Ox.isArray(arguments[0]) ? arguments[0] : [arguments[0], arguments[1]], val = arguments.length > 1 && Ox.isArray(Ox.last(arguments)) ? Ox.last(arguments) : null, i = getIndex(xy), ret; if (!val) { ret = Ox.range(4).map(function(c) { return self.data[i + c]; }); } else { val.forEach(function(v, c) { self.data[i + c] = v; }); that.context.putImageData(self.imageData, 0, 0); ret = that; } return ret; }; /*@ posterize <f> Apply posterize filter () -> <o> The image object @*/ that.posterize = function() { return that.blur(3).map(function(rgba) { return [ Math.floor(rgba[0] / 64) * 64, Math.floor(rgba[1] / 64) * 64, Math.floor(rgba[2] / 64) * 64, rgba[3] ]; }); }; that.resize = function(width, height) { // fixme: doesn't work this way that.canvas.attr({ width: width, height: height }); return that; }; /*@ saturation <f> Apply saturation filter (val) -> <o> The image object val <n> Amount, from -1 (lowest) to 1 (highest) @*/ that.saturation = function(val) { return setSL('s', val); }; /*@ sharpen <f> Apply sharpen filter () -> <o> The image object @*/ that.sharpen = function(val) { return that.filter([ -1, -1, -1, -1, +9, -1, -1, -1, -1 ]); }; /*@ solarize <f> Apply solarize filter () -> <o> The image object @*/ that.solarize = function() { return that.map(function(rgba) { return [ rgba[0] < 128 ? rgba[0] : 255 - rgba[0], rgba[1] < 128 ? rgba[1] : 255 - rgba[1], rgba[2] < 128 ? rgba[2] : 255 - rgba[2], rgba[3] ]; }); }; /*@ src <f> Get or set the image source () -> <s> Data URL (src) -> <o> Image object with new source src <s> Image source (local, remote or data URL) @*/ that.src = function() { var ret; if (arguments.length == 0) { ret = that.canvas[0].toDataURL(); } else { var callback = arguments[1]; self.src = arguments[0]; self.image = new Image(); self.image.onload = function() { self.width = self.image.width; self.height = self.image.height; that.canvas.attr({ width: self.width, height: self.height }); that.context.drawImage(self.image, 0, 0); self.imageData = that.context.getImageData( 0, 0, self.width, self.height ); self.data = self.imageData.data; callback && callback(that); } self.image.src = self.src; ret = that; } return ret; }; self.callback = arguments[arguments.length - 1]; if (arguments.length == 2) { self.src = arguments[0]; self.image = new Image(); self.image.onload = init; self.image.src = self.src; } else { self.width = arguments[0]; self.height = arguments[1]; self.background = arguments.length == 4 ? arguments[2] : [0, 0, 0, 0]; init(); } }; callback(true); }