2011-07-29 18:48:43 +00:00
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// vim: et:ts=4:sw=4:sts=4:ft=javascript
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2011-05-13 15:44:50 +00:00
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2011-04-22 22:03:10 +00:00
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Ox.VideoElement = function(options, self) {
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2011-06-19 17:48:32 +00:00
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self = self || {};
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var that = Ox.Element('<video>', self)
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2011-04-22 22:03:10 +00:00
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.defaults({
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fps: 25,
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height: 0,
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loop: false,
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muted: false,
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paused: false,
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playInToOut: false,
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points: [0, 0],
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position: 0,
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poster: '',
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url: '',
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width: 0
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})
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.options(options || {})
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.attr({
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2011-05-12 10:39:48 +00:00
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//height: self.options.height,
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2011-04-22 22:03:10 +00:00
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poster: self.options.poster,
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preload: 'auto',
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2011-05-12 10:39:48 +00:00
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src: self.options.url,
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//width: self.options.width
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2011-04-22 22:03:10 +00:00
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})
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.css({
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height: self.options.height + 'px',
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width: self.options.width + 'px'
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})
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.bind({
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ended: ended,
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2011-05-12 10:39:48 +00:00
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canplay: function() {
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Ox.print('canplay')
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},
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durationchange: function() {
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Ox.print('durationchange')
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},
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2011-04-22 22:03:10 +00:00
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loadedmetadata: function() {
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2011-05-12 10:39:48 +00:00
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Ox.print('loadedmetadata', self.video.duration)
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2011-04-22 22:03:10 +00:00
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self.video.currentTime = self.options.position;
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2011-05-12 10:39:48 +00:00
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that.triggerEvent('loadedmetadata', {
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video: self.video
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2011-06-19 17:48:32 +00:00
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});
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2011-05-12 10:39:48 +00:00
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},
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progress: function() {
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that.triggerEvent('progress', {
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video: self.video
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});
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2011-05-12 10:51:17 +00:00
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},
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seeked: function() {
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that.triggerEvent('seeked');
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},
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seeking: function() {
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that.triggerEvent('seeking');
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2011-04-22 22:03:10 +00:00
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}
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});
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$.extend(self, {
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millisecondsPerFrame: 1000 / self.options.fps,
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video: that.$element[0]
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});
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function ended() {
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that.pause()
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.triggerEvent('paused', {
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position: self.options.position
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});
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}
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function playing() {
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var event = 'playing';
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self.options.position = Math.round(self.video.currentTime * self.options.fps) / self.options.fps;
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if (self.options.playInToOut && self.options.position >= self.options.points[1]) {
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event = 'paused';
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that.position(self.options.points[1]).pause();
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}
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that.triggerEvent(event, {
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position: self.options.position
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});
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}
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2011-04-29 12:40:51 +00:00
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self.setOption = function(key, value) {
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2011-04-22 22:03:10 +00:00
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if (key == 'height') {
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that.size(self.options.width, value);
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} else if (key == 'muted') {
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that[value ? 'mute' : 'unmute']();
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} else if (key == 'paused') {
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that[value ? 'pause' : 'play']();
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} else if (key == 'points') {
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that.points(value);
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} else if (key == 'width') {
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that.size(value, self.options.height);
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}
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};
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that.mute = function() {
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self.options.muted = true;
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self.video.muted = true;
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return that;
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};
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that.muted = function() {
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return self.options.muted;
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}
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that.pause = function() {
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self.options.paused = true;
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self.options.playInToOut = false;
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self.video.pause();
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clearInterval(self.playInterval);
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return that;
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};
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that.paused = function() {
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return self.options.paused;
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}
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that.play = function() {
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self.options.paused = false;
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self.video.play();
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self.playInterval = setInterval(playing, self.millisecondsPerFrame);
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return that;
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};
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that.playInToOut = function() {
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self.options.playInToOut = true;
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that.position(self.options.points[0]);
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self.options.paused && that.play();
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return that;
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};
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that.points = function(points) {
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self.options.points = points;
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}
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that.position = function(pos) {
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2011-05-12 10:39:48 +00:00
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// fixme: why not use options??
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2011-04-22 22:03:10 +00:00
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if (arguments.length == 0) {
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return self.video.currentTime;
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} else {
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self.options.position = pos;
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self.video.currentTime = self.options.position;
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return that;
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}
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};
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that.size = function(width, height) {
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// fixme: why options? use css!
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if (arguments.length == 0) {
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return {
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width: self.options.width,
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height: self.options.height
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};
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} else {
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self.options.width = width;
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self.options.height = height;
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that.css({
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width: width + 'px',
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height: height + 'px'
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});
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return that;
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}
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};
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that.toggleMute = function() {
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self.video.muted = !self.video.muted;
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return that;
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}
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that.togglePlay = function() {
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self.options.paused = !self.options.paused;
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that[self.options.paused ? 'pause' : 'play']();
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}
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that.unmute = function() {
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self.video.muted = false;
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return that;
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};
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return that;
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};
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