2011-11-05 16:46:53 +00:00
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'use strict';
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2011-10-07 01:04:47 +00:00
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(function() {
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function cap(width, height) {
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// returns maximum encoding capacity of an image
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return parseInt(width * height * 3/8) - 4;
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}
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function seek(data, px) {
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// returns this, or the next, opaque pixel
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while (data[px * 4 + 3] < 255) {
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if (++px * 4 == data.length) {
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throwPNGError('de');
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}
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}
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return px;
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}
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function xor(byte) {
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// returns "1"-bits-in-byte % 2
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// use: num.toString(2).replace(/0/g, '').length % 2
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var xor = 0;
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Ox.range(8).forEach(function(i) {
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xor ^= byte >> i & 1;
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});
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return xor;
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}
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function throwPNGError(str) {
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throw new RangeError(
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'PNG codec can\'t ' +
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(str == 'en' ? 'encode data' : 'decode image')
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);
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}
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function throwUTF8Error(byte, pos) {
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throw new RangeError(
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'UTF-8 codec can\'t decode byte 0x' +
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byte.toString(16).toUpperCase() + ' at position ' + pos
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);
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}
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/*@
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2011-12-16 23:03:43 +00:00
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Ox.encodeBase26 <b> Encode a number as bijective base26
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See <a href="http://en.wikipedia.org/wiki/Bijective_numeration">
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Bijective numeration</a>.
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> Ox.encodeBase26(4461)
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2011-10-07 01:04:47 +00:00
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'FOO'
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@*/
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Ox.encodeBase26 = function(num) {
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2011-12-16 23:03:43 +00:00
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var ret = '';
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while (num) {
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ret = String.fromCharCode(64 + num % 26) + ret;
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num = parseInt(num / 26);
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}
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return ret;
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2011-10-07 01:04:47 +00:00
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};
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/*@
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2011-12-16 23:03:43 +00:00
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Ox.decodeBase26 <f> Decodes a bijective base26-encoded number
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See <a href="http://en.wikipedia.org/wiki/Bijective_numeration">
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Bijective numeration</a>.
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2011-10-07 01:04:47 +00:00
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> Ox.decodeBase26('foo')
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2011-12-16 23:03:43 +00:00
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4461
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2011-10-07 01:04:47 +00:00
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@*/
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Ox.decodeBase26 = function(str) {
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2011-12-16 23:03:43 +00:00
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return str.toUpperCase().split('').reverse().reduce(function(p, v, i) {
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return p + (v.charCodeAt(0) - 64) * Math.pow(26, i);
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}, 0);
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2011-10-07 01:04:47 +00:00
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};
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/*@
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Ox.encodeBase32 <b> Encode a number as base32
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See <a href="http://www.crockford.com/wrmg/base32.html">Base 32</a>.
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> Ox.encodeBase32(15360)
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'F00'
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> Ox.encodeBase32(33819)
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'110V'
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@*/
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Ox.encodeBase32 = function(num) {
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return Ox.map(num.toString(32), function(char) {
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return Ox.BASE_32_DIGITS[parseInt(char, 32)];
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}).join('');
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};
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/*@
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Ox.decodeBase32 <f> Decodes a base32-encoded number
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See <a href="http://www.crockford.com/wrmg/base32.html">Base 32</a>.
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> Ox.decodeBase32('foo')
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15360
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> Ox.decodeBase32('ILOU')
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33819
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> Ox.decodeBase32('?').toString()
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'NaN'
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@*/
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Ox.decodeBase32 = function(str) {
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return parseInt(Ox.map(str.toUpperCase(), function(char) {
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var index = Ox.BASE_32_DIGITS.indexOf(Ox.BASE_32_ALIASES[char] || char);
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return (index == -1 ? ' ' : index).toString(32);
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}).join(''), 32);
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};
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/*@
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Ox.encodeBase64 <f> Encode a number as base64
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> Ox.encodeBase64(32394)
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'foo'
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@*/
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Ox.encodeBase64 = function(num) {
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return btoa(Ox.encodeBase256(num)).replace(/=/g, '');
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};
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/*@
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Ox.decodeBase64 <f> Decodes a base64-encoded number
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> Ox.decodeBase64('foo')
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32394
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@*/
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Ox.decodeBase64 = function(str) {
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return Ox.decodeBase256(atob(str));
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};
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/*@
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Ox.encodeBase128 <f> Encode a number as base128
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> Ox.encodeBase128(1685487)
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'foo'
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@*/
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Ox.encodeBase128 = function(num) {
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var str = '';
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while (num) {
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str = Ox.char(num & 127) + str;
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num >>= 7;
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}
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2011-12-16 23:12:18 +00:00
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return str;
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2011-10-07 01:04:47 +00:00
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};
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/*@
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Ox.decodeBase128 <f> Decode a base128-encoded number
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> Ox.decodeBase128('foo')
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1685487
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@*/
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Ox.decodeBase128 = function(str) {
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2011-12-16 23:12:18 +00:00
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return str.split('').reverse().reduce(function(p, v, i) {
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return p + (v.charCodeAt(0) << i * 7);
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}, 0);
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2011-10-07 01:04:47 +00:00
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};
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/*@
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Ox.encodeBase256 <f> Encode a number as base256
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> Ox.encodeBase256(6713199)
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'foo'
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@*/
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Ox.encodeBase256 = function(num) {
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var str = '';
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while (num) {
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str = Ox.char(num & 255) + str;
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num >>= 8;
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}
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return str;
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};
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/*@
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Ox.decodeBase256 <f> Decode a base256-encoded number
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> Ox.decodeBase256('foo')
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6713199
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@*/
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Ox.decodeBase256 = function(str) {
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2011-12-16 23:12:18 +00:00
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return str.split('').reverse().reduce(function(p, v, i) {
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return p + (v.charCodeAt(0) << i * 8);
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}, 0);
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2011-10-07 01:04:47 +00:00
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};
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/*@
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Ox.encodeDeflate <f> Encodes a string, using deflate
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Since PNGs are deflate-encoded, the <code>canvas</code> object's
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<code>toDataURL</code> method provides an efficient implementation.
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The string is encoded as UTF-8 and written to the RGB channels of a
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canvas element, then the PNG dataURL is decoded from base64, and some
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head, tail and chunk names are removed.
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(str) -> <s> The encoded string
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str <s> The string to be encoded
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# Test with: Ox.decodeDeflate(Ox.encodeDeflate('foo'), alert)
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@*/
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Ox.encodeDeflate = function(str, callback) {
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// Make sure we can encode the full unicode range of characters.
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str = Ox.encodeUTF8(str);
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// We can only safely write to RGB, so we need 1 pixel for 3 bytes.
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// The string length may not be a multiple of 3, so we need to encode
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// the number of padding bytes (1 byte), the string, and non-0-bytes
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// as padding, so that the combined length becomes a multiple of 3.
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var len = 1 + str.length, c = Ox.canvas(Math.ceil(len / 3), 1),
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data, idat, pad = (3 - len % 3) % 3;
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str = Ox.char(pad) + str + Ox.repeat('\u00FF', pad);
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Ox.loop(c.data.length, function(i) {
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// Write character codes into RGB, and 255 into ALPHA
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c.data[i] = i % 4 < 3 ? str.charCodeAt(i - parseInt(i / 4)) : 255;
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});
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c.context.putImageData(c.imageData, 0, 0);
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// Get the PNG data from the data URL and decode it from base64.
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str = atob(c.canvas.toDataURL().split(',')[1]);
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// Discard bytes 0 to 15 (8 bytes PNG signature, 4 bytes IHDR length, 4
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// bytes IHDR name), keep bytes 16 to 19 (width), discard bytes 20 to 29
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// (4 bytes height, 5 bytes flags), keep bytes 29 to 32 (IHDR checksum),
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// keep the rest (IDAT chunks), discard the last 12 bytes (IEND chunk).
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data = str.substr(16, 4) + str.substr(29, 4);
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idat = str.substr(33, str.length - 45);
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while (idat) {
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// Each IDAT chunk is 4 bytes length, 4 bytes name, length bytes
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// data and 4 bytes checksum. We can discard the name parts.
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len = idat.substr(0, 4);
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data += len + idat.substr(8, 4 + (len = Ox.decodeBase256(len)));
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idat = idat.substr(12 + len);
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}
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callback && callback(data);
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return data;
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};
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/*@
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Ox.decodeDeflate <f> Decodes an deflate-encoded string
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Since PNGs are deflate-encoded, the <code>canvas</code> object's
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<code>drawImage</code> method provides an efficient implementation. The
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string will be wrapped as a PNG dataURL, encoded as base64, and drawn
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onto a canvas element, then the RGB channels will be read, and the
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result will be decoded from UTF8.
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(str) -> <u> undefined
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str <s> The string to be decoded
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callback <f> Callback function
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str <s> The decoded string
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@*/
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Ox.decodeDeflate = function(str, callback) {
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var image = new Image(),
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// PNG file signature and IHDR chunk
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data = '\u0089PNG\r\n\u001A\n\u0000\u0000\u0000\u000DIHDR'
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+ str.substr(0, 4) + '\u0000\u0000\u0000\u0001'
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+ '\u0008\u0006\u0000\u0000\u0000' + str.substr(4, 4),
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// IDAT chunks
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idat = str.substr(8), len;
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function error() {
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throw new RangeError('Deflate codec can\'t decode data.');
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}
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while (idat) {
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// Reinsert the IDAT chunk names
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len = idat.substr(0, 4);
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data += len + 'IDAT' + idat.substr(4, 4 + (len = Ox.decodeBase256(len)));
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idat = idat.substr(8 + len);
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}
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// IEND chunk
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data += '\u0000\u0000\u0000\u0000IEND\u00AE\u0042\u0060\u0082';
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// Unfortunately, we can't synchronously set the source of an image,
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// draw it onto a canvas, and read its data.
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image.onload = function() {
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str = Ox.makeArray(Ox.canvas(image).data).map(function(v, i) {
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// Read one character per RGB byte, ignore ALPHA.
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return i % 4 < 3 ? Ox.char(v) : '';
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}).join('');
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try {
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// Parse the first byte as number of bytes to chop at the end,
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// and the rest, without these bytes, as an UTF8-encoded string.
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str = Ox.decodeUTF8(str.substr(1, str.length - 1 - str.charCodeAt(0)))
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} catch (e) {
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error();
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}
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callback(str);
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}
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image.onerror = error;
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image.src = 'data:image/png;base64,' + btoa(data);
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};
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/*@
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Ox.encodeHTML <f> HTML-encodes a string
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> Ox.encodeHTML('\'<"&">\'')
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''<"&">''
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> Ox.encodeHTML('äbçdê')
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'äbçdê'
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@*/
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Ox.encodeHTML = function(str) {
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return Ox.map(str.toString(), function(v) {
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var code = v.charCodeAt(0);
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return code < 128 ? (v in Ox.HTML_ENTITIES ? Ox.HTML_ENTITIES[v] : v) :
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'&#x' + Ox.pad(code.toString(16).toUpperCase(), 4) + ';';
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}).join('');
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};
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/*@
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Ox.decodeHTML <f> Decodes an HTML-encoded string
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> Ox.decodeHTML(''<"&">'')
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'\'<"&">\''
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> Ox.decodeHTML(''<"&">'')
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'\'<"&">\''
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> Ox.decodeHTML('äbçdê')
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'äbçdê'
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> Ox.decodeHTML('äbçdê')
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'äbçdê'
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2011-10-27 18:50:23 +00:00
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> Ox.decodeHTML('<b>bold</b>')
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'<b>bold</b>'
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2011-10-07 01:04:47 +00:00
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@*/
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Ox.decodeHTML = function(str) {
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// relies on dom, but shorter than using this:
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// http://www.w3.org/TR/html5/named-character-references.html
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2011-10-27 18:50:23 +00:00
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return Ox.decodeHTMLEntities(Ox.element('<div>').html(str).html());
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};
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Ox.encodeHTMLEntities = function(str) {
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return str.replace(
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new RegExp('(' + Object.keys(Ox.HTML_ENTITIES).join('|') + ')', 'g'),
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function(match) {
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return Ox.HTML_ENTITIES[match];
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}
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);
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};
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Ox.decodeHTMLEntities = function(str) {
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return str.replace(
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new RegExp('(' + Ox.values(Ox.HTML_ENTITIES).join('|') + ')', 'g'),
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function(match) {
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return Ox.keyOf(Ox.HTML_ENTITIES, match);
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}
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);
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2011-10-07 01:04:47 +00:00
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};
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/*@
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Ox.encodePNG <f> Encodes a string into an image, returns a new image
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The string is compressed with deflate (by proxy of canvas), prefixed
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with its length (four bytes), and encoded bitwise into the red, green
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and blue bytes of all fully opaque pixels of the image, by flipping, if
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necessary, the least significant bit, so that for every byte, the total
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number of bits set to to 1, modulo 2, is the bit that we are encoding.
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(img, src) -> <e> An image into which the string has been encoded
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img <e> Any JavaScript PNG image object
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str <s> The string to be encoded
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@*/
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Ox.encodePNG = function(img, str) {
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var c = Ox.canvas(img), i = 0;
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// Compress the string
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str = Ox.encodeDeflate(str);
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// Prefix the string with its length, as a four-byte value
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str = Ox.pad(Ox.encodeBase256(str.length), 4, Ox.char(0)) + str;
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// Create an array of bit values
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|
|
|
Ox.forEach(Ox.flatten(Ox.map(str, function(chr) {
|
|
|
|
return Ox.map(Ox.range(8), function(i) {
|
|
|
|
return chr.charCodeAt(0) >> 7 - i & 1;
|
|
|
|
});
|
|
|
|
})), function(bit) {
|
|
|
|
// Skip all pixels that are not fully opaque
|
|
|
|
while (i < c.data.length && i % 4 == 0 && c.data[i + 3] < 255) {
|
|
|
|
i += 4;
|
|
|
|
}
|
|
|
|
if (i == c.data.length) {
|
|
|
|
throw new RangeError('PNG codec can\'t encode data');
|
|
|
|
}
|
|
|
|
// If the number of bits set to one, modulo 2 is equal to the bit,
|
|
|
|
// do nothing, otherwise, flip the least significant bit.
|
|
|
|
c.data[i] += c.data[i].toString(2).replace(/0/g, '').length % 2
|
|
|
|
== bit ? 0 : c.data[i] % 2 ? -1 : 1;
|
|
|
|
i++;
|
|
|
|
});
|
|
|
|
c.context.putImageData(c.imageData, 0, 0);
|
|
|
|
img = new Image();
|
|
|
|
img.src = c.canvas.toDataURL();
|
|
|
|
return img;
|
|
|
|
/*
|
|
|
|
wishlist:
|
|
|
|
- only use deflate if it actually shortens the message
|
|
|
|
- encode a decoy message into the least significant bit
|
|
|
|
(and flip the second least significant bit, if at all)
|
|
|
|
- write an extra png chunk containing some key
|
|
|
|
*/
|
|
|
|
};
|
|
|
|
|
|
|
|
/*@
|
|
|
|
Ox.decodePNG <f> Decodes an image, returns a string
|
|
|
|
For every red, green and blue byte of every fully opaque pixel of the
|
|
|
|
image, one bit, namely the number of bits of the byte set to one, modulo
|
|
|
|
2, is being read, the result being the string, prefixed with its length
|
|
|
|
(four bytes), which is decompressed with deflate (by proxy of canvas).
|
|
|
|
(img, callback) -> <u> undefined
|
|
|
|
img <e> The image into which the string has been encoded
|
|
|
|
callback <f> Callback function
|
|
|
|
str <s> The decoded string
|
|
|
|
@*/
|
|
|
|
|
|
|
|
Ox.decodePNG = function(img, callback) {
|
|
|
|
var bits = '', data = Ox.canvas(img).data, flag = false, i = 0,
|
|
|
|
len = 4, str = '';
|
|
|
|
while (len) {
|
|
|
|
// Skip all pixels that are not fully opaque
|
|
|
|
while (i < data.length && i % 4 == 0 && data[i + 3] < 255) {
|
|
|
|
i += 4;
|
|
|
|
}
|
|
|
|
if (i == data.length) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
// Read the number of bits set to one, modulo 2
|
|
|
|
bits += data[i].toString(2).replace(/0/g, '').length % 2;
|
|
|
|
if (++i % 8 == 0) {
|
|
|
|
// Every 8 bits, add one byte
|
|
|
|
str += Ox.char(parseInt(bits, 2));
|
|
|
|
bits = '';
|
|
|
|
// When length reaches 0 for the first time,
|
|
|
|
// decode the string and treat it as the new length
|
|
|
|
if (--len == 0 && !flag) {
|
|
|
|
flag = true;
|
|
|
|
len = Ox.decodeBase256(str);
|
|
|
|
str = '';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
try {
|
|
|
|
Ox.decodeDeflate(str, callback);
|
|
|
|
} catch (e) {
|
|
|
|
throw new RangeError('PNG codec can\'t decode image');
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
/*@
|
|
|
|
Ox.encodeUTF8 <f> Encodes a string as UTF-8
|
|
|
|
see http://en.wikipedia.org/wiki/UTF-8
|
|
|
|
(string) -> <s> UTF-8 encoded string
|
|
|
|
string <s> Any string
|
|
|
|
> Ox.encodeUTF8("YES")
|
|
|
|
"YES"
|
|
|
|
> Ox.encodeUTF8("¥€$")
|
|
|
|
"\u00C2\u00A5\u00E2\u0082\u00AC\u0024"
|
|
|
|
@*/
|
|
|
|
Ox.encodeUTF8 = function(str) {
|
|
|
|
return Ox.map(str, function(chr) {
|
|
|
|
var code = chr.charCodeAt(0),
|
|
|
|
str = '';
|
|
|
|
if (code < 128) {
|
|
|
|
str = chr;
|
|
|
|
} else if (code < 2048) {
|
|
|
|
str = String.fromCharCode(code >> 6 | 192) +
|
|
|
|
String.fromCharCode(code & 63 | 128);
|
|
|
|
} else {
|
|
|
|
str = String.fromCharCode(code >> 12 | 224) +
|
|
|
|
String.fromCharCode(code >> 6 & 63 | 128) +
|
|
|
|
String.fromCharCode(code & 63 | 128);
|
|
|
|
}
|
|
|
|
return str;
|
|
|
|
}).join('');
|
|
|
|
};
|
|
|
|
|
|
|
|
/*@
|
|
|
|
Ox.decodeUTF8 <f> Decodes an UTF-8-encoded string
|
|
|
|
see http://en.wikipedia.org/wiki/UTF-8
|
|
|
|
(utf8) -> <s> string
|
|
|
|
utf8 <s> Any UTF-8-encoded string
|
|
|
|
> Ox.decodeUTF8('YES')
|
|
|
|
'YES'
|
|
|
|
> Ox.decodeUTF8('\u00C2\u00A5\u00E2\u0082\u00AC\u0024')
|
|
|
|
'¥€$'
|
|
|
|
@*/
|
|
|
|
Ox.decodeUTF8 = function(str) {
|
|
|
|
var bytes = Ox.map(str, function(v) {
|
|
|
|
return v.charCodeAt(0);
|
|
|
|
}),
|
|
|
|
i = 0,
|
|
|
|
len = str.length,
|
|
|
|
str = '';
|
|
|
|
while (i < len) {
|
|
|
|
if (bytes[i] <= 128) {
|
|
|
|
str += String.fromCharCode(bytes[i]);
|
|
|
|
i++;
|
|
|
|
} else if (
|
|
|
|
bytes[i] >= 192 && bytes[i] < 240 &&
|
|
|
|
i < len - (bytes[i] < 224 ? 1 : 2)
|
|
|
|
) {
|
|
|
|
if (bytes[i + 1] >= 128 && bytes[i + 1] < 192) {
|
|
|
|
if (bytes[i] < 224) {
|
|
|
|
str += String.fromCharCode((bytes[i] & 31) << 6 |
|
|
|
|
bytes[i + 1] & 63);
|
|
|
|
i += 2;
|
|
|
|
} else if (bytes[i + 2] >= 128 && bytes[i + 2] < 192) {
|
|
|
|
str += String.fromCharCode((bytes[i] & 15) << 12 |
|
|
|
|
(bytes[i + 1] & 63) << 6 | bytes[i + 2] & 63);
|
|
|
|
i += 3;
|
|
|
|
} else {
|
|
|
|
throwUTF8Error(bytes[i + 2], i + 2);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
throwUTF8Error(bytes[i + 1], i + 1);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
throwUTF8Error(bytes[i], i);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return str;
|
|
|
|
};
|
|
|
|
|
|
|
|
})();
|