oxjs/source/Ox/js/Math.js

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2011-11-05 16:46:53 +00:00
'use strict';
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/*@
Ox.acosh <f> Inverse hyperbolic cosine
Missing from `Math`.
> Ox.acosh(1)
0
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@*/
Ox.acosh = function(x) {
return Math.log(x + Math.sqrt(x * x - 1));
};
/*@
Ox.asinh <f> Inverse hyperbolic sine
Missing from `Math`.
> Ox.asinh(0)
0
@*/
Ox.asinh = function(x) {
return Math.log(x + Math.sqrt(x * x + 1));
};
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/*@
Ox.atanh <f> Inverse hyperbolic tangent
Missing from `Math`.
> Ox.atanh(0)
0
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@*/
Ox.atanh = function(x) {
return 0.5 * Math.log((1 + x) / (1 - x));
};
/*@
Ox.cosh <f> Hyperbolic cosine
Missing from `Math`
> Ox.cosh(0)
1
@*/
Ox.cosh = function(x) {
return (Math.exp(x) + Math.exp(-x)) / 2;
};
/*@
Ox.deg <f> Takes radians, returns degrees
Missing from `Math`.
> Ox.deg(2 * Math.PI)
360
@*/
Ox.deg = function(rad) {
return rad * 180 / Math.PI;
};
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/*@
Ox.hypot <f> Returns the square root of the sum of the squares of its arguments
(x, y[, z]) -> <n> Square root of the sum of the squares of its arguments
> Ox.hypot(3, 4)
5
> Ox.hypot(1, 1, 1)
Math.sqrt(3)
@*/
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Ox.hypot = function() {
return Math.sqrt(Ox.slice(arguments).reduce(function(sum, number) {
return sum + number * number;
}, 0));
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};
/*@
Ox.limit <f> Limits a number by a given mininum and maximum
`Ox.limit(num, min, max)` is a shorthand for `Math.min(Math.max(num, min),
max)`
(num) -> <n> `num`
(num, max) -> <n> `Math.max(num, max)`
(num, min, max) -> <n> `Math.min(Math.max(num, min), max)`
num <n> number
min <n> minimum
max <n> maximum
> Ox.limit(1, 2, 3)
2
> Ox.limit(4, 2, 3)
3
> Ox.limit(2, 1)
1
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> Ox.limit(-1, -2)
-2
@*/
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Ox.limit = function(/*number[[, min], max]*/) {
var number = arguments[0],
min = arguments.length == 3 ? arguments[1] : -Infinity,
max = arguments[arguments.length - 1];
return Math.min(Math.max(number, min), max);
};
/*@
Ox.log <f> Returns the logarithm of a given number to a given base
Missing from `Math`.
> Ox.log(100, 10)
2
> Ox.log(Math.E)
1
@*/
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Ox.log = function(number, base) {
return Math.log(number) / Math.log(base || Math.E);
};
/*@
Ox.mod <f> Modulo function
Unlike `-1 % 10`, which returns `-1`, `Ox.mod(-1, 10)` returns `9`.
> Ox.mod(11, 10)
1
> Ox.mod(-11, 10)
9
@*/
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Ox.mod = function(number, by) {
return (number % by + by) % by;
};
/*@
Ox.rad <f> Takes degrees, returns radians
Missing from `Math`.
> Ox.rad(360)
2 * Math.PI
@*/
Ox.rad = function(deg) {
return deg * Math.PI / 180;
};
/*@
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Ox.random <f> Returns a random integer within a given range
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() -> <n> 0 or 1
(max) -> <n> Integer between 0 (inclusive) and max (exclusive)
(min, max) -> <n> Integer between min (inclusive) and max (exclusive)
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> [0, 1].indexOf(Ox.random()) > -1
true
> [0, 1, 2].indexOf(Ox.random(3)) > -1
true
> Ox.random(1, 2) == 1
true
@*/
Ox.random = function() {
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var min = arguments.length == 2 ? arguments[0] : 0,
max = arguments.length ? Ox.last(arguments) : 2;
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return min + Math.floor(Math.random() * (max - min));
};
/*@
Ox.round <f> Rounds a number with a given number of decimals
> Ox.round(2 / 3, 6)
0.666667
> Ox.round(1 / 2, 3)
0.5
> Ox.round(1 / 2)
1
@*/
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Ox.round = function(number, decimals) {
var pow = Math.pow(10, decimals || 0);
return Math.round(number * pow) / pow;
};
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/*@
Ox.sign <f> Returns the sign of a number (-1, 0 or 1)
> Ox.sign(-Infinity)
-1
> Ox.sign(-0)
-0
> Ox.sign(NaN)
NaN
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> Ox.sign(0)
0
> Ox.sign(Infinity)
1
@*/
Ox.sign = function(x) {
x = +x;
return x !== x || x === 0 ? x : x < 0 ? -1 : 1;
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};
/*@
Ox.sinh <f> Hyperbolic sine
Missing from `Math`.
> Ox.sinh(0)
0
@*/
Ox.sinh = function(x) {
return (Math.exp(x) - Math.exp(-x)) / 2;
};
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/*@
Ox.splitInt <f> Splits an integer into an array of integers
`Ox.splitInt(num, by)` returns a sorted array of integers that has a sum of
`num`, a length of `by`, a minimum of `Math.floor(num / by)` and a maximum
of `Math.ceil(num / by)`.
> Ox.splitInt(100, 3)
[33, 33, 34]
> Ox.splitInt(100, 6)
[16, 16, 17, 17, 17, 17]
@*/
Ox.splitInt = function(number, by) {
var div = Math.floor(number / by),
mod = number % by;
return Ox.range(by).map(function(i) {
return div + (i > by - 1 - mod);
});
};
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/*@
Ox.tanh <f> Hyperbolic tangent
Missing from `Math`.
> Ox.tanh(0)
0
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@*/
Ox.tanh = function(x) {
return (Math.exp(x) - Math.exp(-x)) / (Math.exp(x) + Math.exp(-x));
};
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/*@
Ox.trunc <f> Truncates a number
> Ox.trunc(-1.5)
-1
@*/
Ox.trunc = function(x) {
return ~~x;
};