106 lines
4.3 KiB
Python
106 lines
4.3 KiB
Python
# The start of a win32gui generic demo.
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# Feel free to contribute more demos back ;-)
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import win32gui, win32con, win32api
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import time, math, random
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def _MyCallback( hwnd, extra ):
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hwnds, classes = extra
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hwnds.append(hwnd)
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classes[win32gui.GetClassName(hwnd)] = 1
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def TestEnumWindows():
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windows = []
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classes = {}
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win32gui.EnumWindows(_MyCallback, (windows, classes))
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print("Enumerated a total of %d windows with %d classes" % (len(windows),len(classes)))
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if "tooltips_class32" not in classes:
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print("Hrmmmm - I'm very surprised to not find a 'tooltips_class32' class.")
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def OnPaint_1(hwnd, msg, wp, lp):
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dc, ps=win32gui.BeginPaint(hwnd)
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win32gui.SetGraphicsMode(dc, win32con.GM_ADVANCED)
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br=win32gui.CreateSolidBrush(win32api.RGB(255,0,0))
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win32gui.SelectObject(dc, br)
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angle=win32gui.GetWindowLong(hwnd, win32con.GWL_USERDATA)
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win32gui.SetWindowLong(hwnd, win32con.GWL_USERDATA, angle+2)
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r_angle=angle*(math.pi/180)
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win32gui.SetWorldTransform(dc,
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{'M11':math.cos(r_angle), 'M12':math.sin(r_angle), 'M21':math.sin(r_angle)*-1, 'M22':math.cos(r_angle),'Dx':250,'Dy':250})
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win32gui.MoveToEx(dc,250,250)
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win32gui.BeginPath(dc)
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win32gui.Pie(dc, 10, 70, 200, 200, 350, 350, 75, 10)
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win32gui.Chord(dc, 200, 200, 850, 0, 350, 350, 75, 10)
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win32gui.LineTo(dc, 300,300)
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win32gui.LineTo(dc, 100, 20)
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win32gui.LineTo(dc, 20, 100)
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win32gui.LineTo(dc, 400, 0)
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win32gui.LineTo(dc, 0, 400)
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win32gui.EndPath(dc)
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win32gui.StrokeAndFillPath(dc)
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win32gui.EndPaint(hwnd, ps)
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return 0
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wndproc_1={win32con.WM_PAINT:OnPaint_1}
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def OnPaint_2(hwnd, msg, wp, lp):
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dc, ps=win32gui.BeginPaint(hwnd)
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win32gui.SetGraphicsMode(dc, win32con.GM_ADVANCED)
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l,t,r,b=win32gui.GetClientRect(hwnd)
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for x in range(25):
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vertices=(
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{'x':int(random.random()*r), 'y':int(random.random()*b), 'Red':int(random.random()*0xff00), 'Green':0, 'Blue':0, 'Alpha':0},
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{'x':int(random.random()*r), 'y':int(random.random()*b), 'Red':0, 'Green':int(random.random()*0xff00), 'Blue':0, 'Alpha':0},
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{'x':int(random.random()*r), 'y':int(random.random()*b), 'Red':0, 'Green':0, 'Blue':int(random.random()*0xff00), 'Alpha':0},
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)
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mesh=((0,1,2),)
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win32gui.GradientFill(dc,vertices, mesh, win32con.GRADIENT_FILL_TRIANGLE)
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win32gui.EndPaint(hwnd, ps)
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return 0
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wndproc_2={win32con.WM_PAINT:OnPaint_2}
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def TestSetWorldTransform():
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wc = win32gui.WNDCLASS()
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wc.lpszClassName = 'test_win32gui_1'
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wc.style = win32con.CS_GLOBALCLASS|win32con.CS_VREDRAW | win32con.CS_HREDRAW
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wc.hbrBackground = win32con.COLOR_WINDOW+1
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wc.lpfnWndProc=wndproc_1
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class_atom=win32gui.RegisterClass(wc)
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hwnd = win32gui.CreateWindow(wc.lpszClassName,
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'Spin the Lobster!',
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win32con.WS_CAPTION|win32con.WS_VISIBLE,
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100,100,900,900, 0, 0, 0, None)
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for x in range(500):
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win32gui.InvalidateRect(hwnd,None,True)
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win32gui.PumpWaitingMessages()
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time.sleep(0.01)
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win32gui.DestroyWindow(hwnd)
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win32gui.UnregisterClass(wc.lpszClassName, None)
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def TestGradientFill():
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wc = win32gui.WNDCLASS()
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wc.lpszClassName = 'test_win32gui_2'
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wc.style = win32con.CS_GLOBALCLASS|win32con.CS_VREDRAW | win32con.CS_HREDRAW
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wc.hbrBackground = win32con.COLOR_WINDOW+1
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wc.lpfnWndProc=wndproc_2
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class_atom=win32gui.RegisterClass(wc)
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hwnd = win32gui.CreateWindowEx(0, class_atom,'Kaleidoscope',
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win32con.WS_CAPTION|win32con.WS_VISIBLE|win32con.WS_THICKFRAME|win32con.WS_SYSMENU,
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100,100,900,900, 0, 0, 0, None)
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s=win32gui.GetWindowLong(hwnd,win32con.GWL_EXSTYLE)
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win32gui.SetWindowLong(hwnd, win32con.GWL_EXSTYLE, s|win32con.WS_EX_LAYERED)
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win32gui.SetLayeredWindowAttributes(hwnd, 0, 175, win32con.LWA_ALPHA)
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for x in range(30):
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win32gui.InvalidateRect(hwnd,None,True)
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win32gui.PumpWaitingMessages()
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time.sleep(0.3)
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win32gui.DestroyWindow(hwnd)
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win32gui.UnregisterClass(class_atom,None)
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print("Enumerating all windows...")
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TestEnumWindows()
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print("Testing drawing functions ...")
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TestSetWorldTransform()
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TestGradientFill()
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print("All tests done!")
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