268 lines
8.9 KiB
Tcl
268 lines
8.9 KiB
Tcl
# Copyright (C) 2008 Pat Thoyts <patthoyts@users.sourceforge.net>
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#
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# Calculate a Knight's tour of a chessboard.
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#
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# This uses Warnsdorff's rule to calculate the next square each
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# time. This specifies that the next square should be the one that
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# has the least number of available moves.
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#
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# Using this rule it is possible to get to a position where
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# there are no squares available to move into. In this implementation
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# this occurs when the starting square is d6.
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#
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# To solve this fault an enhancement to the rule is that if we
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# have a choice of squares with an equal score, we should choose
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# the one nearest the edge of the board.
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#
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# If the call to the Edgemost function is commented out you can see
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# this occur.
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#
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# You can drag the knight to a specific square to start if you wish.
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# If you let it repeat then it will choose random start positions
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# for each new tour.
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package require Tk 8.5
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# Return a list of accessible squares from a given square
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proc ValidMoves {square} {
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set moves {}
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foreach pair {{-1 -2} {-2 -1} {-2 1} {-1 2} {1 2} {2 1} {2 -1} {1 -2}} {
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set col [expr {($square % 8) + [lindex $pair 0]}]
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set row [expr {($square / 8) + [lindex $pair 1]}]
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if {$row > -1 && $row < 8 && $col > -1 && $col < 8} {
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lappend moves [expr {$row * 8 + $col}]
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}
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}
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return $moves
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}
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# Return the number of available moves for this square
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proc CheckSquare {square} {
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variable visited
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set moves 0
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foreach test [ValidMoves $square] {
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if {[lsearch -exact -integer $visited $test] == -1} {
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incr moves
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}
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}
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return $moves
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}
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# Select the next square to move to. Returns -1 if there are no available
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# squares remaining that we can move to.
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proc Next {square} {
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variable visited
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set minimum 9
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set nextSquare -1
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foreach testSquare [ValidMoves $square] {
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if {[lsearch -exact -integer $visited $testSquare] == -1} {
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set count [CheckSquare $testSquare]
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if {$count < $minimum} {
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set minimum $count
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set nextSquare $testSquare
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} elseif {$count == $minimum} {
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# to remove the enhancement to Warnsdorff's rule
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# remove the next line:
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set nextSquare [Edgemost $nextSquare $testSquare]
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}
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}
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}
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return $nextSquare
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}
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# Select the square nearest the edge of the board
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proc Edgemost {a b} {
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set colA [expr {3-int(abs(3.5-($a%8)))}]
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set colB [expr {3-int(abs(3.5-($b%8)))}]
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set rowA [expr {3-int(abs(3.5-($a/8)))}]
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set rowB [expr {3-int(abs(3.5-($b/8)))}]
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return [expr {($colA * $rowA) < ($colB * $rowB) ? $a : $b}]
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}
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# Display a square number as a standard chess square notation.
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proc N {square} {
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return [format %c%d [expr {97 + $square % 8}] \
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[expr {$square / 8 + 1}]]
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}
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# Perform a Knight's move and schedule the next move.
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proc MovePiece {dlg last square} {
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variable visited
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variable delay
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variable continuous
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$dlg.f.txt insert end "[llength $visited]. [N $last] .. [N $square]\n" {}
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$dlg.f.txt see end
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$dlg.f.c itemconfigure [expr {1+$last}] -state normal -outline black
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$dlg.f.c itemconfigure [expr {1+$square}] -state normal -outline red
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$dlg.f.c moveto knight {*}[lrange [$dlg.f.c coords [expr {1+$square}]] 0 1]
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lappend visited $square
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set next [Next $square]
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if {$next ne -1} {
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variable aid [after $delay [list MovePiece $dlg $square $next]]
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} else {
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$dlg.tf.b1 configure -state normal
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if {[llength $visited] == 64} {
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variable initial
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if {$initial == $square} {
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$dlg.f.txt insert end "Closed tour!"
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} else {
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$dlg.f.txt insert end "Success\n" {}
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if {$continuous} {
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after [expr {$delay * 2}] [namespace code \
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[list Tour $dlg [expr {int(rand() * 64)}]]]
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}
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}
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} else {
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$dlg.f.txt insert end "FAILED!\n" {}
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}
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}
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}
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# Begin a new tour of the board given a random start position
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proc Tour {dlg {square {}}} {
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variable visited {}
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$dlg.f.txt delete 1.0 end
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$dlg.tf.b1 configure -state disabled
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for {set n 0} {$n < 64} {incr n} {
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$dlg.f.c itemconfigure $n -state disabled -outline black
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}
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if {$square eq {}} {
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set coords [lrange [$dlg.f.c coords knight] 0 1]
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set square [expr {[$dlg.f.c find closest {*}$coords 0 65]-1}]
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}
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variable initial $square
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after idle [list MovePiece $dlg $initial $initial]
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}
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proc Stop {} {
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variable aid
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catch {after cancel $aid}
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}
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proc Exit {dlg} {
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Stop
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destroy $dlg
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}
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proc SetDelay {new} {
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variable delay [expr {int($new)}]
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}
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proc DragStart {w x y} {
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$w dtag selected
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$w addtag selected withtag current
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variable dragging [list $x $y]
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}
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proc DragMotion {w x y} {
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variable dragging
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if {[info exists dragging]} {
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$w move selected [expr {$x - [lindex $dragging 0]}] \
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[expr {$y - [lindex $dragging 1]}]
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variable dragging [list $x $y]
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}
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}
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proc DragEnd {w x y} {
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set square [$w find closest $x $y 0 65]
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$w moveto selected {*}[lrange [$w coords $square] 0 1]
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$w dtag selected
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variable dragging ; unset dragging
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}
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proc CreateGUI {} {
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catch {destroy .knightstour}
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set dlg [toplevel .knightstour]
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wm title $dlg "Knights tour"
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wm withdraw $dlg
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set f [ttk::frame $dlg.f]
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set c [canvas $f.c -width 240 -height 240]
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text $f.txt -width 10 -height 1 -background white \
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-yscrollcommand [list $f.vs set] -font {Arial 8}
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ttk::scrollbar $f.vs -command [list $f.txt yview]
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variable delay 600
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variable continuous 0
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ttk::frame $dlg.tf
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ttk::label $dlg.tf.ls -text Speed
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ttk::scale $dlg.tf.sc -from 8 -to 2000 -command [list SetDelay] \
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-variable [namespace which -variable delay]
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ttk::checkbutton $dlg.tf.cc -text Repeat \
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-variable [namespace which -variable continuous]
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ttk::button $dlg.tf.b1 -text Start -command [list Tour $dlg]
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ttk::button $dlg.tf.b2 -text Exit -command [list Exit $dlg]
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set square 0
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for {set row 7} {$row != -1} {incr row -1} {
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for {set col 0} {$col < 8} {incr col} {
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if {(($col & 1) ^ ($row & 1))} {
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set fill tan3 ; set dfill tan4
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} else {
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set fill bisque ; set dfill bisque3
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}
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set coords [list [expr {$col * 30 + 4}] [expr {$row * 30 + 4}] \
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[expr {$col * 30 + 30}] [expr {$row * 30 + 30}]]
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$c create rectangle $coords -fill $fill -disabledfill $dfill \
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-width 2 -state disabled
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}
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}
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if {[tk windowingsystem] ne "x11"} {
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catch {eval font create KnightFont -size -24}
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$c create text 0 0 -font KnightFont -text "\u265e" \
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-anchor nw -tags knight -fill black -activefill "#600000"
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} else {
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# On X11 we cannot reliably tell if the \u265e glyph is available
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# so just use a polygon
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set pts {
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2 25 24 25 21 19 20 8 14 0 10 0 0 13 0 16
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2 17 4 14 5 15 3 17 5 17 9 14 10 15 5 21
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}
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$c create polygon $pts -tag knight -offset 8 \
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-fill black -activefill "#600000"
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}
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$c moveto knight {*}[lrange [$c coords [expr {1 + int(rand() * 64)}]] 0 1]
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$c bind knight <ButtonPress-1> [namespace code [list DragStart %W %x %y]]
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$c bind knight <Motion> [namespace code [list DragMotion %W %x %y]]
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$c bind knight <ButtonRelease-1> [namespace code [list DragEnd %W %x %y]]
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grid $c $f.txt $f.vs -sticky news
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grid rowconfigure $f 0 -weight 1
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grid columnconfigure $f 1 -weight 1
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grid $f - - - - - -sticky news
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set things [list $dlg.tf.ls $dlg.tf.sc $dlg.tf.cc $dlg.tf.b1]
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if {![info exists ::widgetDemo]} {
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lappend things $dlg.tf.b2
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if {[tk windowingsystem] ne "aqua"} {
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set things [linsert $things 0 [ttk::sizegrip $dlg.tf.sg]]
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}
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}
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pack {*}$things -side right
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if {[tk windowingsystem] eq "aqua"} {
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pack configure {*}$things -padx {4 4} -pady {12 12}
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pack configure [lindex $things 0] -padx {4 24}
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pack configure [lindex $things end] -padx {16 4}
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}
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grid $dlg.tf - - - - - -sticky ew
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if {[info exists ::widgetDemo]} {
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grid [addSeeDismiss $dlg.buttons $dlg] - - - - - -sticky ew
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}
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grid rowconfigure $dlg 0 -weight 1
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grid columnconfigure $dlg 0 -weight 1
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bind $dlg <Control-F2> {console show}
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bind $dlg <Return> [list $dlg.tf.b1 invoke]
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bind $dlg <Escape> [list $dlg.tf.b2 invoke]
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bind $dlg <Destroy> [namespace code [list Stop]]
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wm protocol $dlg WM_DELETE_WINDOW [namespace code [list Exit $dlg]]
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wm deiconify $dlg
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tkwait window $dlg
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}
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if {![winfo exists .knightstour]} {
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if {![info exists widgetDemo]} { wm withdraw . }
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set r [catch [linsert $argv 0 CreateGUI] err]
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if {$r} {
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tk_messageBox -icon error -title "Error" -message $err
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}
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if {![info exists widgetDemo]} { exit $r }
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}
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