openmedialibrary_platform_w.../Lib/site-packages/win32comext/axscript/client/pydumper.py

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2016-04-14 19:54:42 +00:00
# pydumper.py
#
# This is being worked on - it does not yet work at all, in ay way
# shape or form :-)
#
# A new script engine, derived from the standard scripting engine,
# which dumps information.
# This generally can be used to grab all sorts of useful details about
# an engine - expose bugs in it or Python, dump the object model, etc.
# As it is derived from the standard engine, it fully supports Python
# as a scripting language - meaning the dumps produced can be quite dynamic,
# and based on the script code you execute.
from . import pyscript
from win32com.axscript import axscript
from .pyscript import RaiseAssert, trace, Exception, SCRIPTTEXT_FORCEEXECUTION
PyDump_CLSID = '{ac527e60-c693-11d0-9c25-00aa00125a98}'
class AXScriptAttribute(pyscript.AXScriptAttribute):
pass
class NamedScriptAttribute(pyscript.NamedScriptAttribute):
pass
class PyScript(pyscript.PyScript):
pass
def Register():
import sys
if '-d' in sys.argv:
dispatcher = "DispatcherWin32trace"
debug_desc = " ("+dispatcher+")"
debug_option = "Yes"
else:
dispatcher = None
debug_desc = ""
debug_option = ""
categories = [axscript.CATID_ActiveScript,axscript.CATID_ActiveScriptParse]
clsid = PyDump_CLSID
lcid = 0x0409 # // english
policy = None # "win32com.axscript.client.axspolicy.AXScriptPolicy"
print("Registering COM server%s..." % debug_desc)
from win32com.server.register import RegisterServer
languageName = "PyDump"
verProgId = "Python.Dumper.1"
RegisterServer(clsid = clsid, pythonInstString = "win32com.axscript.client.pyscript.PyDumper",
className = "Python Debugging/Dumping ActiveX Scripting Engine",
progID = languageName, verProgID = verProgId,
catids = categories,
policy=policy, dispatcher = dispatcher)
CreateRegKey(languageName + "\\OLEScript")
# Basic Registration for wsh.
win32com.server.register._set_string(".pysDump", "pysDumpFile")
win32com.server.register._set_string("pysDumpFile\\ScriptEngine", languageName)
print("Dumping Server registered.")
if __name__=='__main__':
Register()