openmedialibrary_platform/Darwin/lib/python3.5/site-packages/PIL/BdfFontFile.py

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#
# The Python Imaging Library
# $Id$
#
# bitmap distribution font (bdf) file parser
#
# history:
# 1996-05-16 fl created (as bdf2pil)
# 1997-08-25 fl converted to FontFile driver
# 2001-05-25 fl removed bogus __init__ call
# 2002-11-20 fl robustification (from Kevin Cazabon, Dmitry Vasiliev)
# 2003-04-22 fl more robustification (from Graham Dumpleton)
#
# Copyright (c) 1997-2003 by Secret Labs AB.
# Copyright (c) 1997-2003 by Fredrik Lundh.
#
# See the README file for information on usage and redistribution.
#
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from PIL import Image
from PIL import FontFile
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# --------------------------------------------------------------------
# parse X Bitmap Distribution Format (BDF)
# --------------------------------------------------------------------
bdf_slant = {
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"R": "Roman",
"I": "Italic",
"O": "Oblique",
"RI": "Reverse Italic",
"RO": "Reverse Oblique",
"OT": "Other"
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}
bdf_spacing = {
"P": "Proportional",
"M": "Monospaced",
"C": "Cell"
}
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def bdf_char(f):
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# skip to STARTCHAR
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while True:
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s = f.readline()
if not s:
return None
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if s[:9] == b"STARTCHAR":
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break
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id = s[9:].strip().decode('ascii')
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# load symbol properties
props = {}
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while True:
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s = f.readline()
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if not s or s[:6] == b"BITMAP":
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break
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i = s.find(b" ")
props[s[:i].decode('ascii')] = s[i+1:-1].decode('ascii')
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# load bitmap
bitmap = []
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while True:
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s = f.readline()
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if not s or s[:7] == b"ENDCHAR":
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break
bitmap.append(s[:-1])
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bitmap = b"".join(bitmap)
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[x, y, l, d] = [int(p) for p in props["BBX"].split()]
[dx, dy] = [int(p) for p in props["DWIDTH"].split()]
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bbox = (dx, dy), (l, -d-y, x+l, -d), (0, 0, x, y)
try:
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im = Image.frombytes("1", (x, y), bitmap, "hex", "1")
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except ValueError:
# deal with zero-width characters
im = Image.new("1", (x, y))
return id, int(props["ENCODING"]), bbox, im
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##
# Font file plugin for the X11 BDF format.
class BdfFontFile(FontFile.FontFile):
def __init__(self, fp):
FontFile.FontFile.__init__(self)
s = fp.readline()
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if s[:13] != b"STARTFONT 2.1":
raise SyntaxError("not a valid BDF file")
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props = {}
comments = []
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while True:
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s = fp.readline()
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if not s or s[:13] == b"ENDPROPERTIES":
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break
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i = s.find(b" ")
props[s[:i].decode('ascii')] = s[i+1:-1].decode('ascii')
if s[:i] in [b"COMMENT", b"COPYRIGHT"]:
if s.find(b"LogicalFontDescription") < 0:
comments.append(s[i+1:-1].decode('ascii'))
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font = props["FONT"].split("-")
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font[4] = bdf_slant[font[4].upper()]
font[11] = bdf_spacing[font[11].upper()]
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# ascent = int(props["FONT_ASCENT"])
# descent = int(props["FONT_DESCENT"])
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# fontname = ";".join(font[1:])
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# print "#", fontname
# for i in comments:
# print "#", i
font = []
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while True:
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c = bdf_char(fp)
if not c:
break
id, ch, (xy, dst, src), im = c
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if 0 <= ch < len(self.glyph):
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self.glyph[ch] = xy, dst, src, im