cdosea-play/cdoseaplay/play.py

93 lines
2.5 KiB
Python
Executable File

#!/usr/bin/python3
import argparse
from glob import glob
import os
import sys
from .utils import update_playlist, get_player, trigger_lights, get_path
from .subtitleserver import SubtitleServer
from . import config
import logging
logger = logging.getLogger('cdosea')
player = None
quit = False
def q_binding(*args):
global player
quit = True
player.quit()
player = None
def main():
global player
playlist = os.path.expanduser('~/Videos/cdosea.m3u')
prefix = os.path.expanduser('~/Videos/CDOSEA')
parser = argparse.ArgumentParser(description='play 2 screens in sync')
parser.add_argument('--playlist', help='play.m3u', default=playlist)
parser.add_argument('--prefix', help='video location', default=prefix)
parser.add_argument('--window', action='store_true', help='run in window', default=False)
parser.add_argument('--debug', action='store_true', help='debug', default=False)
args = parser.parse_args()
shift = config.start != 'a'
DEBUG = args.debug
if DEBUG:
log_format = '%(asctime)s:%(levelname)s:%(name)s:%(message)s'
logging.basicConfig(level=logging.DEBUG, format=log_format)
base = os.path.dirname(os.path.abspath(__file__))
os.chdir(base)
player = get_player(font=config.font, font_size=config.font_size)
player.register_key_binding('q', q_binding)
def restart(*a):
update_playlist(args.playlist, args.prefix, shift=False)
player.loadlist(args.playlist)
player.pause = True
sub.load_playlist(args.playlist)
player.register_key_binding('r', restart)
update_playlist(args.playlist, args.prefix, shift=shift)
player.loadlist(args.playlist)
sub = SubtitleServer(player, args.playlist)
if not shift:
player.pause = True
pause_next = False
play_lights = True
path = ''
if player.path:
path = get_path(player.path)
while True:
if not player:
break
if not quit:
if pause_next:
player.pause = True
pause_next = False
play_lights = False
elif player.path and get_path(player.path).endswith('black.mp4'):
pause_next = True
play_lights = False
if play_lights and config.lights and player.path:
trigger_lights(get_path(player.path))
play_lights = True
try:
player.wait_for_playback()
except:
sys.exit()
del player
sub.join()
if __name__ == '__main__':
main()